@jgrim
@discuss.onlineMy wife and I picked out her ring together. She has to wear it all the time. I think she should have say in the matter. Ask your partner to help you pick one out.
That's probably a better use of my time to grasp the article and what people think of it. Thanks a lot! I'll check that out.
The article discusses the author's decision to stop using Rust for game development after three years, highlighting several challenges faced with the language in this context. Rust's strict borrow checker and the requirement for frequent refactoring are noted as barriers to rapid prototyping and iteration, which are crucial in game development. The author also critiques the Rust game development ecosystem for being too tech-centric, which often sidelines the "game" aspect of development. They advocate for a development approach that prioritizes quick testing and iteration over strict code quality, which they find Rust does not support well.
Lemmy.World isn’t developing it. Some of their team members are contributing but they didn’t start it. I did. I’m the admin of discuss.online