!godot
@programming.devhttps://www.youtube.com/watch?v=GMSKFZ-T6iU
Wow the new compositor effects feature for @godot 4.3 seems both very cool and a bit overwhelming :neofox:
https://godotengine.org/article/dev-snapshot-godot-4-4-dev-2/
The PR harvest keeps going strongly for Godot 4.4, with massive new features such as typed dictionaries and error-less project import!
There's a wiki or something to learn Godot with a maintained textual resource?
Also there are common practice/scripts and tips to learn somewhere?
https://www.gamedeveloper.com/console/w4-games-says-godot-console-porting-solutions-land-in-october
Devs looking to port their Godot-developed game to consoles will have solutions as soon as October.
https://godotengine.org/article/godot-3-6-finally-released/
After 2 years of development, Godot 3.6 is finally out and it comes fully packed with features and quality of life improvements! This includes 2D physics interpolation and hierarchical culling, and 3D mesh merging, level of detail, tighter shadow culling, ORM materials, and more.
https://www.youtube.com/watch?v=kJ7A7TotlLw
https://github.com/godotengine/godot/pull/78656
This aims to add the ability to bind typed dictionaries to script & GDScript. The implementation takes heavy inspiration from the existing typed array format. The primary difference is the abil...
https://www.gamedeveloper.com/programming/godot-founders-had-desperately-hoped-unity-wouldn-t-blow-up-
Godot was a big winner when devs revolted against Unity's Runtime Fee—but its founders were worried about a surprise influx of users.