I'm doing Game Dev with Rust (Godot + gdext in my case). Sadly it's just hobby projects, but would love to actually use rust (at all) at work.
I choose Rust over other languages (C#, Python, GDScript, C++, etc), because I enjoy writing in Rust.
I love that it's so concise and easy to read, while providing super useful errors at compile time, and great auto-completion thanks to the rust-analyzer. Despite it being a much more complicated languages than almost even C++, it provides so much useful information when writing/compiling, that running can be mostly taken for granted (but shouldn't of course).
I don't need to worry about types or pointers, but rather about writing what I want in Rust, which is simply too much fun.
Me (Chad): having to get 32GB+ of RAM to compile my memory-safe point-and-click adventure
You(virgin): being able to compile your segmentation faults with 4GB RAM
Giga Chad: having to get 32GB+ of RAM to compile rust-safe memory-leaks
I'm no mathematician, but maybe plurals (?) "Dihedrals", " cyclics", etxc. sound fine to me, but I'm no expert.
At the gym I often sort the plates on the racks I take minr from (not only mine).
I do it mostly out of selfishness, since it bothers me a lot when they're not sorted, but hey.
@tuto193
@lemmy.world