The other answer from @ampseandrew@lemmy.world already covers most points, so I'll just a few things:
If a game asks for money in any kind of way: Yes. That should be the cost of (trying to do) business.
Alternatively, a full refund for everyone involved, even Kickstarter backers, would also be acceptable.
Hello, sole arbiter of a game's worth.
Of course not every game is a certified banger, but there's more than enough notable games on that list that made an impact on the industry and should've been preserved for that fact alone.
Taking away a game you bought because the game was intentionally made to rely on a server is always scummy behavior. That's the whole point.
Even the stats from last year would've already impressed me, but this year is just completely insane. Just a tiny bit more and next year Godot might already be the preferred engine of choice for game jams.
Considering the movie industry is currently at a point where it's even punishing paying customers with low-quality 720p for daring to use the "wrong" browser, I don't think the industry will figure out that there's a market out there for high quality drm-free media anytime soon.
"A single company does this and while the other 99 won't, saying pretty please will certainly work. See? No intervention required!"
Bootlicker indeed.
Isn't the issue you're describing less about the OS and more about cheap keyboards with awful or nonexistent NKRO? On my keyboard with full NKRO I can press as many keys as I want and the OS will recognize all of them being pressed without fail.
Also, if I'm in a text editorand hold down one key, then start holding down another one, the new one is immediately picked up, which is pretty much identical to this situation.
While being able to do this from outside the game is definitely cheating, I'd personally say that being able to decide what happens with conflicting inputs should be an option in any game where that matters.
Whenever I start pressing A while I'm still holding D it should be obvious that I now intend to go left, so the game should interpret it that way.
@nekusoul
@lemmy.nekusoul.de