How do you like to approach writing about games?
I've noticed there are some folks writing at length here on their experiences playing games, so this felt like a good place to ask. Do you take notes as you play, and/or after each session, then write out full thoughts upon completing a game?
Or are your reflections compiled only after finishing a game, no notes?
I've dabbled with different approaches, and haven't really settled on a consistent process personally.
Online scifi space game Starbase resumes development after an extended pause!
https://www.youtube.com/watch?v=EFmEXGaBSmk
For those unfamiliar, Starbase is an ambitious in-development online multiplayer game that has a mixture of first-person on-foot, and vehicular gameplay, with the ability to build ships and stations.
Awhile back its development was paused as the studio had to focus their resources on a different game, but now they're back to working on Starbase.
What kinds of games might you recommend with deep worldbuilding and interaction that aren't RPGs?
I like worldbuilding and stories, and I like when they're mixed with the interactivity of games, so RPGs seem like they should be a natural fit. Problem is, I dislike the stat-heavy, grindy progression of many RPGs.
I enjoy point & click adventures and visual novels but they're often more limited in their interactions. What kinds of game might I be missing combining the two?
Suggestions for a non-survival building game with a similar scale/level of detail to Lego Worlds?
I've found myself with this interest once more, and looking about, it seems like there's still not much like ol' Lego Worlds.
However, I'm hoping I may be overlooking something right in front of me, and no, from what I've seen, Lego Fortnite is not that option. Non-generated world I think, different building style, simply a different sort of game despite the same branding.
Downpour - a tool for making simple games on mobile, and exportable to the web, is out now!
Some dev details may be found via their blog here: https://v21.io/blog/downpour
And the main site for Downpour itself is here:
https://downpour.games/
I'm a big fan of simple dev tools to open up game dev to others, and this looks right in line with those!
Which video games have been trapped on a hardware platform (console/handheld/headset/etc.) that you wish would be ported well?
I was reading about Oculus accounts that haven't been assimilated into Meta accounts being erased, & it got me thinking about games trapped on hardware platforms again. What are some of the games you wish would have good ports across different hardware?
What online multiplayer games play well over wifi/higher latency?
I'm thinking turn-based games may work okay in this respect, but which of those might you recommend besides Civ? Also what other types of games work better over wifi/higher latency than you might expect?
I know ideally you'd simply wire up your system to not have to fuss with either, but it's not always an option in some circumstances.
#AskGames #AskFedi #VideoGames #Gaming #Multiplayer #GameSuggestions
Is there a site/tool to help browse consoles' digital stores by exclusives?
I play on PC and console, and pretty much anything that's multi-platform I lean towards getting on PC since PC tends to be more reliably backwards compatible. However as not everything's on PC, I also get consoles for a mix of exclusives and less finicky local co-op games.
But narrowing to exclusives is surprisingly tricky, so...Any help?
Does Playnite have a year in review setting/feature?
Seeing some of the Steam year in review posts here & there made me wonder if Playnite has a feature like this stowed away somewhere. Another more offline app I use for music has it to where you can share an image of your most played music from the past year, so I'd think similar might be possible with Playnite.
Anyone happen to know?
What games would you suggest that have LAN support these days?
While PC may be one's first thought here, I'd also be really interested in any mobile games that might leverage one's local wifi network for multiplayer.
Classics are a-okay for suggestion too, btw!
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