It shows up every time I dismiss or switch apps and displays over other stuff that might be more relevant. Any way to turn it off?
https://dubvee.org/post/1621850
Tesseract: An alternative Lemmy client with a focus on rich media and a better mod/admin experience.
# sudo btrfs fi df /mnt/disk3
Data, single: total=12.70TiB, used=12.27TiB
System, DUP: total=8.00MiB, used=1.34MiB
Metadata, DUP: total=15.00GiB, used=14.50GiB
GlobalReserve, single: total=512.00MiB, used=608.00KiB
# mkdir /mnt/disk3/tst
mkdir: cannot create directory ‘tst’: No space left on device
I suspect this is BTRFS balancing issue, but even BTRFS's own utility is indicating there's still SOME space left. Certainly should be enough to create a directory.
Any ideas?
Just in general BTRFS default options for creating new volumes seem to not work well for disks that I intend to fill completely immediately after formatting. Are there better options for this use case? I just use
# mkfs.btrfs /dev/sdd1
Thinking of getting a fully automatic espresso maker. Seems like machines with 2 hoppers are double the price.
I'm just curious what are some solutions people came up with for switching between decaf and regular beans for a family that regularly brews both kinds?
I'm on OpenSUSE Tumbleweed. Latest NVidia proprietary drivers on 1080Ti. Proton 8-4 crashes faster than Expiremental, but both still consistently crash.
Everything was working perfectly until recent D4 update. Now game freezes after 1-2 minutes in game.
GPU VRAM is not exhausted. CPU is mostly idle. Plenty of RAM.
Doesn't seem to be caused by anything specific. Will freeze whether I'm in a fight or in a town.
Anyone else experienced similar issues? Not sure how to debug this, but I can't play anymore and it sucks.
I have a Dell laptop with Intel and Nvidia GPU and Sonnet 750 eGPU enclosure with AMD card. Monitor is connected via USB-C to laptop.
glxinfo correctly shows AMD GPU as renderer when I run
# DRI_PRIME=1 glxinfo | grep "OpenGL renderer"
OpenGL renderer string: AMD Radeon RX 7900 XTX (gfx1100, LLVM 17.0.6, DRM 3.54, 6.6.9-1-default)
When I try to run steam or benchmark like Superposition though, they run using Intel card with terrible performance.
DRI_PRIME=1 ./Unigine_Superposition-1.1/bin/launcher
You can see in the screenshot that it shows computer RAM (64GB) and not GPU's VRAM (24GB)
This same setup works perfectly if I put NVidia GPU in the eGPU enclosure.
Any ideas? I tried connecting a DP cable directly from AMD GPU to monitor, but it works like crap with screen barely refreshing.
Sorry if this is a wrong community to ask these question since my system is only partially DIY, but does anyone have experience with EPS systems like EcoFlow Delta?
I'm trying to figure out exactly how it works when all 3 sources of power are available: battery, AC and solar. Is it able to use them in combination if solar doesn't provide 100% of demand?
And if anyone is using UPS units, how are you dealing with lack of ground? I'm thinking of daisy chaining UPS to EPS to avoid sensitive equipment from shutting down during failover, but I'm concerned that UPS will not like operating without ground.
When I try to login to my Lemmy instance, I type my username/password, then 2fa code prompt shows up and I enter it, and then I just get endless spinning wheel. It used to work at one point, but I'm not sure what changed. I updated both, client and server multiple times since it stopped working. I've also reset Connect data on my phone.
I can connect to my instance in browser and in another Lemmy client for desktop.
Lemmy spams so much shit into server logs, I can't find anything useful during connection attempt. Is there any way to troubleshoot this from client?
How can I figure out what it is waiting for?
Edit: Just wanted to update that if I filter Lemmy server logs by IP - I don't see a connection attempt from Connect client at all.
Thank you.
@daq
@lemmy.sdf.org