The quality of film is just so charming. It really melds the photo together with neither the lights or the blacks blowing out but retain a feeling of measured contrast. Or, you just got it right on in camera :P.
I think the composition really works here with the grey tones of the street leading to the store and bright lights only to cut into black sky. The two spot lights and the A shaped light in the center does look like a face to me, like the center portion could open up as a mouth and tall all stop motion style - but that’s just me 🤓
Just wanting to clarify a difference from the copy paste edit, particularly the claim about cyberpsychosis. Here’s the paragraph from the article, parentheses are my addition:
A new Edgerunners perk allows you to even surpass that (the limit of cyberware), while accepting some penalties, like having a health debuff. “It’s all about this balance between risk and reward,” Sasko explained. “We are not going as far as the introduction of cyberpsychosis though, have that in mind.”
I would probably enjoy some gameplay mechanic of cyberpsychosis but I’m not sure how they would pull that off outside of a scripted story sequence. For the most part, players are already gunning down everyone in the room, so cyberpsychosis only has meaningful impact if you end up killing someone you wanted to protect. I imagine it would be hard for that situation to show up organically.
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