Hello!
I'm buildiing an emulated Wii console thing (and I'm calling it the Uriine, because I'm a 12 year old at heart apparently)
I've got a mayflash dolphin bar, and it's working beautifully. I only have 1 working controller though, and would like to set up a DS5 as a secondary controller.
I have it mapped and 90% working, but it could be much better, and I'm hoping for some help getting this the rest of the way.
The issues I'm facing:
I've got the pointer mapped to the right stick, but I would like to use the gyro for this. Gyro movement doesn't seem to be registered as a mappable axis though.
Rumble motors aren't detected
The DS5 has an onboard speaker like the wiimote, any way to use it as such?
I feel like most of this could be fixed with a good driver for the controller, but I can't find one.
Any help would be appreciated. Bonus points if you can tell me why I have to have the controller on before launching a title for it to be detected (any controller, not just the DS5)
Can someone explain or point me towards a good tutorial that explains how to match complex curves, like the PS5 side panels?
I want to make a controller stand that sits on top of my PS5 in it's horizontal position.
I'm most familiar (but still very beginner) with Fusion 360, but I'm open to trying other software if there's some killer feature that makes this easier.
Any tips appreciated, thanks.
@Kraiden
@kbin.run