Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
Most of the proposals you see center around issues like removing bias, preventing malicious use, protecting personal data, and a bunch of other shit that makes you sound like the devil if you don't do literally anything they ask of you to achieve it.
These major entities like OpenAI and the "Center for AI and Digital Policy" do not give a shit about these things. These things are ways to establish a foot in the door to ensure that only major corporate providers can work in this space.
The end result of this is a world where the rich dominate AI to a far greater extent than they would otherwise.
AI can be regulated, but handing power to unaccountable corporate boards is not the answer. Corporations are a type of AI all their own, and if you're worried about computerized AI taking over the world you should be a hundred times more concerned about the gestalt consciousnesses that are corporate entities gaining exclusive dominance in this sphere. They are the slow moving, mechanistic, analogue AI we've had with us for much longer than we've had computers. If you put the two together on this kind of scale and exclude the public, the end result could be horrifying. These entities only care about enlarging their own power, profits, and interests. They are not your friends.
We must focus on principles that ensure the technology is accessible to ordinary people. And, that the rules about how you can use it are not controlled by the most powerful and least accountable members of our society.
I'm really loving Aliens: Dark Descent. It turns out gear you set up is persistent between missions, so I can spend an hour setting up minefields and listening posts on my first run at a location then come back for another mission later and be like Navy SEALs sneaking past all the enemies and luring them into prepared killing fields taking no losses.
Find a sentry gun in a mission? You can pick it up and take it with you, back to your base even. Or forget it there, come back on another mission, remember it and pick it up! Even corpses are persistent between missions, so if you forget alien samples you wanna take you can get those too on latter missions. (So far I have had to visit each location twice but in theory I'm allowed to go back more)
I also have to deal with treating marines wounds, their exhaustion levels, and their combat fatigue (PTSD) all as individual unique problems. You can't just level up one squad of marines and use them for every mission because they have to sleep and have their melted faces surgically re-attached and cry into their pillow about it with a therapist because killing aliens is scary and people die. (You accumulate stress based on being in combat, seeing aliens, watching your friends die, being actively hunted by xenos who don't know where you are but are trying to find you ...)
It's so satisfying to walk past all the aliens on the level thanks to the listening devices you planted last mission, plant war crime levels of mines outside the hive, set up sentry guns, and lure the queen and her army of bodyguards to sprint full force into said minefields and machinegun nests and proceed to regret every decision they've ever made up to that point.
There are plenty of issues like sometimes being forced into stupid situations where you're not allowed to control your squad and you take damage no matter what, but they're generally not too bad and this game is fucking lit. You play as a Weyu executive who's having ... Well, let's say a very bad day, and has to manage some marines to make sure they get out of the shit alive!
https://youtu.be/oua0Puihrkc?t=31
Volodymyr Zelenskyy in 2016 recreated one of the show's most memorable bits, a five-minute performance in which he plays the piano with his penis, before a l...
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