@Kaldo
@dormi.zoneI've been procrastinating obtaining these for years but now I'm thinking that I'm missing out. I was hoping someone needs any mods from syndicates I'm friendly with and would like to exchange some.
I am negative with New Loka / Perrin Sequence so I'm offering any syndicate mods (or other items) from the other 4 syndicates in exchange. I'm missing 13 mods from Loka, not sure if there are any unique ones in Perrin.
Can be available in afternoons, central EU timezone
I just took anything synergizing with cold damage and put it on Frost and it works pretty well!
Frost
Tenet Glaxion
Glaxion melts everything in front of you, spreads cold like crazy which also adds ability strength and duration due to arcane ice storm, you have huge crit chance and dmg, you have excellent armor strip and can easily generate overguard.
Since no merciless on glaxion you have to run serration but if I had max rank arachne I'd maybe try that instead of arcane grace once I have photon overcharge from NW. Am I missing anything else thats fun and that could be added to the mix?
Not sure if I should go with vile acceleration on glaxion or maybe add something like hunter munitions or bladed rounds instead.
In any case, it takes a bit to set up the whole build but it feels very thematic and flexible, Frost really becomes even more of a powerhouse with it, I only ever used him for his bubble until now.
edit: I'm also thinking about what to subsume over his #2 since it seems kinda useless, it is low damage and you have plenty of cold procs even without it. Nourish might be the boring but safe option?
The entrati armcannon doesn't really seem to live up to its hype - the normal fire is just slow rifle-like fire with no aoe or punch through and the incarnon mode seems to be a big short lived beam with low damage, short range and width, and can only fire a few times before running out of charge.
Am I missing something, like how to build it, or is it really underwhelming?
It's busted as hell but I really like it. It's a simple change in the overall gameplay but having to look out for this quick popup and being rewarded with a free heavy attack is such a neat addition to the experience.
I've pretty much switched to Naramon on all frames because of it.
For example the new grimoire needs to kill enemies in order to proc its bonus. Trumna needs to kill enemies to get alt-fire charges. You need to land the killing blow to proc Merciless.
For those who don't know, the Wyrd Scythes+Doom combo places a mark on enemies that gathers/stores damage for a few seconds and when that damage exceeds the enemy's remaining HP, it triggers and kills them with true damage.
If you're playing Dagath and using your doom abilities, are you inadvertently kill-stealing and making it impossible for your allies to complete these on-kill challenges? Or for that matter even for yourself?
I really like her abilities but to be completely honest I haven't figured out what kind of a build to go for on her. Damage seems good even if you just spam and spread doom around, #4 is a really good "ohshit" button when you find a large group of enemies that need killing, but her survivability seems a bit low, she doesn't have any damage reduction or even healing abilities by default (and low base armor value as well). She seems overall solid but doesn't really excel in anything and doesn't do anything extraordinarily fun?
I kinda mitigated the low defense with a few blue armor archon shards, as for healing her signature melee weapon can restore health but it seems like bad synergy - her #3 boosts crit weapons but her Dorrclave is a status weapon? So that seems like a trap.
Adaptation, arcane grace and her #3 lifeguard do a lot of heavy lifting but all in all, it doesn't seem as reliable as other frames. Maybe subsuming gloom would help but I'm not sure what to replace, and that's kind of a boring thing to do anyway.
So anyway, any thoughts, how have you been playing Dagath so far?
Now that we're not locked into 1 or 2 companions that can't die, we can finally start using them to fill the gaps in our warframe's arsenal! Did you find any good uses like that yet?
Looks like Helios is a pretty good armorstrip bot now, combining the Deconstructor with Vicious Bond.
Dethcube seems like a good fit on energy starved warframes thanks to its energy (orb) generator, possibly combined with Duplex Bond? Dunno if companion weapons ever get strong enough to kill high level enemies on their own though
I was thinking about trying out a Chesa for survival missions when you don't have a Nekros but I dunno if Retrieve helps at all since it only fires off every 10 seconds with a 45% chance of success
What kind of stuff have you tried?
https://store.steampowered.com/news/app/230410/view/3735229909366820353
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