Crytek posted a status update today on Reddit.
Stillwater Update 2.0.1 – PC Steam, Ps5, Xbox Series – week of September 16th-20th
UI Specific Changes coming with Stillwater Update 2.0.1 – same as above
And because of the clear emphasis on the need for reworking and improving the UI we also have this list of in progress changes targeting release in our October Update. Some fixes may arrive earlier, but it is important that we now shift to blending the work of bug fix patches with previously planned content updates.
Update 2.1 (incomplete list, this partial list focused on UI specifically) – All platforms, TBD October
Beyond the near-term updates above, our Road Map goals from last year continue with improvements and features still in development but not yet ready for release such as new ping limits, improved team chat functions, trade window improvements, and third slot matchmaking for duos wanting to add a random teammate. More details on those improvements will come as they approach release readiness in specific updates.
Thank you all again for your patience, your support, your feedback, and your criticisms. All of it is vital to improving the live service experience. We are mindful of both our successes and our shortfalls, and we are focused on the strongest future possible. We will not achieve any of it without a supportive and dedicated player base.
https://www.surveymonkey.com/r/6PZ5DJC
Give us feedback on the latest event in Hunt: Showdown 1896!
https://x.com/AndrewCGower/status/1827031074850984380
https://www.videogamer.com/news/valve-finally-unveils-deadlock-on-steam-access-is-still-limited-to-friend-invite-via-playtesters/
Valve has finally made the Steam page public for Deadlock, its upcoming third-person shooter / MOBA mashup.
Thursday, an update will go out to fix the following on the back end:
Next week they're hoping to deploy client hotfix #1 which should fix the following issues:
They've acknowledged the following issues and intended to address them on a weekly or bi-weekly patch basis as work progresses:
On the black shadows some have experienced:
The AMD RX5xx class of cards are considered below spec for Hunt: Showdown 1896 but we've seen the number of machines (roughly 3% of players attempting to play) with that class of card and are investigating an engine change to lower the requirement of dx12_1 so that dx12_0 cards are able to run without the offending shadows, we will update when one of the Hot Fixes are confirmed to be ready with that change.
On the UI feedback ... their internal testing showed it as being better for new players but moderately disliked by veteran players. They did test it but did not get this level of visceral feedback and are basically saying "we're very sorry. We'll be improving it as fast as we can."
They've also acknowledged the store skins showing up in the page to equip skins and have apologized:
Sources:
https://www.cleveland19.com/2024/08/12/owner-townhall-charged-with-attempted-murder-rape-warrant-issued/
The owner of TownHall and other major Cleveland businesses faces multiple charges, including attempted murder and rape, according to the arrest warrant.
https://www.pcgamer.com/games/hunt-showdown-s-tradition-of-dropping-horrifying-little-freaks-into-the-wild-west-continues-with-the-hellborn-a-roaming-fire-demon-that-hurls-molten-lava-balls/?
The Hellborn arrives alongside Hunt: Showdown 1896's Scorched Earth event on August 15.
@Dark_Arc
@social.packetloss.gg