For context, I am using the bevy engine.
I know that you aren't supposed to store stuff that might contain a lot of information, such as dialogue, NPCs and skills.
I already found a library that helps me store dialogue (bevy_yarnspinner), but I've yet to find such a library for other ressources.
So I was wondering, usually in RPGs, where and how are stats, skills, NPCs (including enemies) and maps are stored? And how does leveling up work?
It's been a while since I've heard any news. Not that there's anything wrong with that cause you guys are working on Lemmy aswell.
For context, I am using the libraries bevy and print_typewriter.
I noticed that before the program even starts, I am able to type in characters. This is bad, since when I ask for the user's input, the previous characters are included inside of it.
How do I make sure that only the user's input after the program starts, and after I print a question gets in?
So according to Merriam Webster bread is: a usually baked and leavened food made of a mixture whose basic constituent is flour or meal
And cake is: A: a breadlike food made from a dough or batter that is usually fried or baked in small flat shapes and is often unleavened B: a sweet baked food made from a dough or thick batter usually containing flour and sugar and often shortening, eggs, and a raising agent (such as baking powder)
And yet some people don't think that cake is bread.
What's your opinion?
https://youtu.be/ZQjzBeqAnGA
Original video: 16 Sorts - Color CircleOriginal uploader: w0rthy
In order to update hyprland-git, I need to install hyprwayland-scanner-git. But when I try to install it, pacman says that it failed to commit a transaction.
I followed the arch wiki, but unfortunately, the file in question is owned by hyprwayland-scanner, so I'm not sure how to proceed.
@Binette
@lemmy.ml