Use the WindowCast core to run standalone games and emulators with RetroArch's shader stack

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Official release thread for WindowCast core

https://forums.libretro.com/t/official-release-thread-for-windowcast-core/40464

WindowCast for Libretro (formerly WGC Window Capture) Libretro core to capture the contents of another window for video processing. This is useful, for say, capturing the output of a standalone emulator (like xemu, Dolphin standalone, RPCS3 or PCSX2 nightlies) or a PC game running in a window and then processing it with RetroArch’s shader stack. Here’s an example of the core in action, capturing Dead Cells (image courtesy of HyperspaceMadness). Download I plan to eventually have this core d...

Official release thread for WindowCast core

The core's still beta, but lets players play whatever games, PSCX2 nightly, Dolphin, Ryujinx, etc while using RetroArch's shaders and overlays.

To install:

  1. Download the file
  2. Place the core in your cores folder of RetroArch
  3. Modify the partials.txt file for the window you want to use
  4. Then load the .txt file with the WindowCast core

There are more detailed instructions in the readme file of the download.