I love the reboot trilogy, and it was my first exposure to Tomb Raider since I didn't grow up playing the originals and they did not seem like games I'd play when I was younger. I appreciate making Lara more grounded. The 2013 game certainly still holds up well, has excellent gameplay, makes Lara more real and relatable, and overall a really good story with her character arc and development. It's not a perfect game and there are certainly valid criticisms, but as far as serving up an origin story while carefully balancing pacing as she develops into a more mature Croft, I enjoyed it and think they nailed it.
The QTEs are better than in some other games, but I could definitely do without them. I appreciate that the game's intent is to try to get you to be immersed as the character, but I dislike moments when you're taking in a cinematic and all of a sudden a random button or action pops up that you have to spam when you're not ready for it. To me it's the equivalent of some of the Wii shovelware games that, all of a sudden, required you to start waving the Wiimote at random times so that it can claim to be a "motion game". I'm happy the era of QTEs have dwindled away.