What would procedural generation add to TF2 (maps)? : truetf2
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What would procedural generation add to TF2 (maps)? : r/truetf2
https://teddit.net/r/truetf2/comments/l1b0mm/what_would_procedural_generation_add_to_tf2_maps/
So the other day I saw a [CS:GO video by фалафель/orelstealth that showcased the concept of procedural generation in map