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!warframe
@dormi.zoneSomething I've been playing with is the simple observation that crit keeps getting better the more you have of it, since the crit damage part of the damage product typically looks like this:
1+crit chance*(1+cc modifiers)*(crit damage*(1+cd modifiers) - 1)
which if we rearrange it, has a term of modified cc * modified cd
. That is to say, stacking crit exhibits polynomial growth, which is better than the linear growth of stacking base damage.
Per the title, Secondary Outburst gives us a way of stacking huge amounts of crit chance and crit damage to take advantage of this.
That said, we do need to put Outburst in its proper context of different scaling techniques for secondary weapons:
You might think that Outburst is highly dependent on the weapon's base crit stats, but in fact the bonuses are so big, just over half of all weapons beat the reference "acolyte and additive gshot" multiplier. The strongest weapon in my calculations that shouldn't run raw Outburst is the Velox Prime, but note the emphasis on "raw"...
Incorporating Arcane Avenger into an Outburst build yields an overwhelming amount of power, only beaten by certain multiplicative arcane setups such as multiplicative Cascadia Accuracy, or the multiplicative Galv. Shot builds. Certain frames with flexible Arcane allocations can also afford to run Arcane Precision to push this even further.
One final note is that crit often is less attenuated than raw damage, so for instance Outburst builds will significantly outperform base damage stacking builds on the appropriate enemy types.
How do we take advantage of Outburst? I have three builds around it: the first is to use Rauta with Frostbite and a large magazine to max out Outburst before swapping to my secondary. I use this so I can keep using my Praedos for mobility. The second is to use a good Crescendo stacker, like the Venka Prime, a Zaw with a finisher riven (I use Balla and Dehtat) or a strong finisher weapon like the Innodem. The final is to just use a gunblade and the old forward-neutral High Noon loop technique; fast combo rackers like the Incarnons Dual Ichors or Sibear could also be an option. Theoretically, Rising Storm on Ash might also be an option.
Who uses Outburst well? The usual suspects with big crit buffs, naturally: Zephyr, Yareli, Ivara, Frost, Sevagoth, Harrow, Ash, Dagath, Citrine, and Gyre. I would also say base damage buffers benefit as well, so count Limbo and Chroma.
What are some of my favourite Outburst carriers? The best users are the Deathtrap Trigger incarnons: Lato, Vasto and Kunai; Dual Tox; Lex; Akarius Prime; Atomos; Synoid Gammacor; Epitaph Prime (Dystopia--not our one AFAICT--has a multiplicative Accuracy build though); Athodai; Furis; Onos. Honestly, the sky's the limit.
Hello everyone,
I've been trying to work through my remaining MR fodder. I've picked a few things off my remaining unmastered list and started trying to acquire them... only problem is these things have proven unexpectedly difficult/annoying to get. So, is there a resource somewhere to allow for quick differentiation based on ease of acquisition?
I've got few enough things on the list I could probably fit the set of all weapons I haven't mastered yet into 3-4 screenshots if that'd help.
Edit: Was asked for the screenshots:
Took a bit more than I thought. While I was at it also took a few of the other things that give MR:
I have Tatsu Prime & Citrine building but otherwise I think the screenshots show a pretty accurate listing of what I still need to put effort into.
The werewolf, one wolf pack, the furry frame - Voruna!
Release date: 2022-11-30
Passive: Voruna has 4 wolf ghostly companions, she can invoke their powers as her passive by holding their respective ability keys. 1 gives parkour velocity, 2 grants status immunity, 3 gives 100% heavy attack efficiency and 4 prevents your death once on a CD.
Shroud of Dynar - Dynar shrouds Voruna with invisibility and accelerates her speed. Invisibility ends when Voruna attacks. For a short time, melee attacks have increased Critical Damage and Status Chance and inflict Bleed. Melee kill an enemy during this time to extend the buff.
Fangs of Raksh - Raksh's fangs tear into your enemies. 5 random Status Effects are applied at 10 Stacks each on an enemy. On target's death, spread the Status Effects to other nearby enemies.
Lycath's Hunt - Lycath hunts to sustain the pack. There is a chance for enemies killed by melee attacks to drop health orbs and enemies killed by headshots to supply energy orbs. Increase the duration of Lycath's hunt by killing enemies affected by 5 or more Status Effects.
Ulfrun's Descent - Voruna drops to all fours and prepares 5 brutal charges that lock onto enemies. Ulfrun, the most powerful wolf, leads the attack as Voruna dashes toward her target. The pack deals increased damage to targets and nearby enemies that are inflicted by Status Effects. Lethal attacks double the damage of Voruna’s remaining charges.
Acquisition: Main and component blueprints can be obtained from Rotation C of Conjunction Survival Yuvarium and Circulus on Lua. Also available from Archimedean Yonta on the Chrysalith, Zariman Ten Zero with Lua Thrax Plasm.
So with his new fashion (love that lopsided scarf) and more importantly his newish augments he's really become a frame that I love a lot more than I thought I would. After looking at some youtuber builds the option seemed to be distinctly nuke or ghost but honestly he works great doing both (even with some mods missing)
Overall he ended up being a frame I can play however I want.
Its also just awesome to be able to have swarms of killer ghosts to summon on a whim in both normal and shadow form.
If anything? I feel like the scattered Limbo guides are mostly pretty comprehensive, but I am curious if there are any needs being underserved.
For a bit of context, I got back on my Limbo bullshit and I think it would be good to spread a bit of the Limbo propaganda. He's out of retirement and back in my daily driver roster, and I'd love to do a little to get people to look at the funny magic man again.
Just finished maxing out my Railjack Build and recalled that it at least appeared to be that Railjack was an underappreciated game mode.
So, does anyone like it now? How've you built your railjack? Do you use Lavos when doing Railjack or manufacture energy as-needed?
The Spartan, poke & board master, rain of thousand spears - Styanax!
Release date: 2022-09-07
Passive: Styanax's weapon Critical Chance bonus increases by 1% per 40 Shield points, based on his current total including Overshields. Passive bonus is doubled on Speargun primary Weapons.
Axios Javelin - Throw an Axios Javelin. When the javelin impales an enemy against a wall, surrounding enemies are pulled into the area and suffer a burst of damage.
Tharros Strike - Summon Tharros, the shield of Styanax. Swing Tharros to repel enemies and reduce their shields and armor. Styanax regenerates health for every enemy struck.
Rally Point - Draw enemy attention to Styanax. His resolve uplifts nearby allies, regenerating the squad’s energy over time. Styanax and his allies also regenerate shields for every kill assist they contribute.
Final Stand - Exude might and valor. Rise into the air and throw a barrage of Axios Javelins. The javelins deal damage to nearby enemies wherever they land. Direct hits to enemies deal greater damage.
Acquisition: Main and component blueprints are available from Chipper of Kahl's Garrison with Stock earned from Break Narmer weekly missions.
Is there a way to stop the mad ramblings of Liches while I'm hunting them?
It's sometimes entertaining but there's too many Lich personalities that are just grating, and I've most definitely got one of those now while I'm just trying to get a new weapon to wring the MR from.