Video Game Arguments

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StarCraft is too damn hard for casual players. I mean, who the hell has time to hit 300 APM just to be decent? This game's high skill ceiling is pushing away potential players.

StarCraft is too damn hard for casual players. I mean, who the hell has time to hit 300 APM just to be decent? This game's high skill ceiling is pushing away potential players.

  • StarCraft is too hard for casual players: StarCraft's high APM (actions per minute) requirement and complex mechanics can be intimidating for newcomers. This can lead to frustration and feeling overwhelmed, which some gamers argue limits the game's appeal.
  • The three races are unbalanced: Balancing three distinct races with unique units and abilities is a constant challenge. Some players feel a particular race, like Zerg, is inherently stronger and easier to win with in competitive play.
  • StarCraft is a dying game: With the rise of MOBAs (multiplayer online battle arenas) and other genres, StarCraft's player base has shrunk. Some gamers believe the game is past its prime and no longer relevant in the esports scene.
Genshin Impact has an undeserved terrible reputation, and is more fun than Breath of the Wild.

Genshin Impact has an undeserved terrible reputation, and is more fun than Breath of the Wild.

Why Do Most Diddy Kong Racing Players Have No Clue What They're Doing?!

Why Do Most Diddy Kong Racing Players Have No Clue What They're Doing?!

I’ve had it up to here with people claiming they "love" Diddy Kong Racing when it's painfully obvious they don't even know how to play the game properly. Seriously, are we all playing the same game? Because most of you have no clue what you're doing, and it's infuriating!

First off, STOP mashing the acceleration button like a maniac. Ever heard of drift boosting? No? Shocking. Drifting is key to maintaining speed and navigating tight corners. If you're just holding down A and praying, you're doing it wrong.

Second, the freaking Zippers! Those little arrows on the ground are not just for decoration. You need to let go of the acceleration right before hitting them to get the full boost. Watching people just drive over them without a clue drives me nuts!

Third, the balloons. They’re not just random collectibles. Use the damn balloons strategically! The blue ones for boosts, the red ones for missiles—stop hoarding them and actually use them to gain an advantage. And upgrade them, for crying out loud! Do you even know how to stack the power-ups?

And another thing, adventure mode. It’s not just about racing in circles. You need to collect the Silver Coins and win the races to progress. I can't count how many times I've heard people whine about being stuck because they don't understand basic game mechanics. How hard is it to explore and complete the challenges? Pay attention to Taj's tips, and maybe you’ll get somewhere.

Honestly, if you’re not willing to learn the mechanics and put in some effort, stick to Mario Kart. Diddy Kong Racing requires skill and strategy, not just mindless driving. It’s frustrating to watch people butcher this classic game because they don’t know what they’re doing.

Rant over. Learn the game or stick to something simpler. The rest of us would like to enjoy a proper race without being surrounded by clueless drivers.

Why The Witcher 3 Destroys The Elder Scrolls

Why The Witcher 3 Destroys The Elder Scrolls

Hey everyone,

After sinking countless hours into various RPGs, I have to say it: The Witcher 3: Wild Hunt completely obliterates anything the Elder Scrolls series has ever done. Here’s why:

The Witcher 3:

  • Storytelling: Geralt's journey is a masterclass in narrative. The Elder Scrolls games? Bland, generic plots with zero emotional impact.
  • Character Depth: Every character in The Witcher 3 feels real and complex. In Elder Scrolls, characters are nothing but quest dispensers.
  • Choices Matter: In The Witcher 3, your decisions have real consequences. Elder Scrolls? Good luck finding a choice that matters outside of picking your character’s race.
  • Voice Acting: Geralt’s voice acting is iconic, while Elder Scrolls NPCs sound like they’re reading from a script for the first time.
  • World Design: The Continent feels alive and meticulously crafted. Tamriel, on the other hand, is just a lifeless sandbox filled with repetitive dungeons.

I know some people love the freedom and modding in Elder Scrolls, but let’s be real: mods shouldn’t be necessary to make a game enjoyable. Without mods, Skyrim is a buggy, outdated mess with clunky combat and boring quests.

So, what’s the appeal? Why settle for a shallow experience when you can have an epic, emotionally engaging adventure in The Witcher 3? Let’s hear it!