It finally happened. I got accused of cheating.
How do you use your tempo advantage to close the match?
I'm currently sitting at 1400-1500 MMR and I favour my own style of aggro strat. The way this usually works out is I tend to dominate early and mid rounds but once the game goes into late-game units. I tend to run out of steam.
A lot of it has to do that my brain is just not well suited for the decisions one needs to do in late-game. I routinely run out of time, making decisions, and am left with credits I couldn't spend, or units placed in a last-second panic. So I'm trying to figure out a way to end the game before it goes too much into end-game.
I've tried a few approaches such as using a lot of instant-effect cards, and spending money on extra speed etc, but it doesn't always work.
So I want some advice. What is the best way to utilize a tempo advantage into closing a victory?
Everything you need to know about STORMCALLERS
https://www.youtube.com/watch?v=T2eTCawRlfs
Decided to start a #mechabellum community on #lemmy to have a place to post news and discussions about a game I've been hopelessly addicted to since @gamingonlinux brought it to my attention.
Decided to start a #mechabellum community on #lemmy to have a place to post news and discussions about a game I've been hopelessly addicted to since @gamingonlinux brought it to my attention.
Check it out here: @mechabellum
Interview with Mechabellum Developer - Patch 0.9, monthly tournament, new units and more!
https://www.youtube.com/watch?v=Abfj9E4hVh4
Mechabellum - 1.0 Release Date Announcement
https://www.youtube.com/watch?v=lZIe7nWoB_w