!citiesskylines@lemmy.ml
An unofficial sublemmy for the game Cities: Skylines.
!citiesskylines
@lemmy.mlhttps://forum.paradoxplaza.com/forum/threads/an-update-to-the-release-schedule.1703871/
I'm a hardcore fan of Cities Skylines 1 and have been playing it for several years now. One issue I have though is how I go about making a highway system. It seems so complex, I don't understand how I can connect place to place in a reasonable way and I feel like the only proper way to do it is to ravage through regions of my city to make massive interchanges and efficient routes. My strategy as a result is just using 6 lane roads as my "highways" and kinda just avoiding the idea of highways altogether. I'm so bad at it that my idea of creating an on/offramp is retrofitting roundabouts. I'd love to hear people's thoughts on this and also how to get my mind thinking of the right ways to make good highways.
https://forum.paradoxplaza.com/forum/developer-diary/dev-diary-decorations-patch.1701853/
In Cities: Skylines 2, how do you usually organise your districts? What makes you decide an area should be a district? Roughly how big are your districts usually?
I feel like I might be overusing the districts a bit and it's getting a bit messy.
https://youtu.be/PjVzhgLZLsI
Auf YouTube findest du die angesagtesten Videos und Tracks. Außerdem kannst du eigene Inhalte hochladen und mit Freunden oder gleich der ganzen Welt teilen.
https://forum.paradoxplaza.com/forum/threads/console-development-status.1694383/
https://forum.paradoxplaza.com/forum/threads/patch-notes-1-1-5f1.1687527/
https://arstechnica.com/gaming/2024/06/the-rent-is-too-dang-high-in-cities-skylines-2-so-the-devs-nuked-the-landlords/
It was getting so bad, people were actually suggesting building more homes.
https://forum.paradoxplaza.com/forum/developer-diary/economy-2-0-dev-diary-1.1682626/