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Races & Ethnicities of the Western Heartlands - Weighted Tables

Races & Ethnicities of the Western Heartlands - Weighted Tables

Collection of DnD Magazines. (like a multireddit)

Collection of DnD Magazines. (like a multireddit)

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DnD - kbin.social

https://kbin.social/u/static/c/DnD

Collecting fediverse D&D magazines with content, skipping the memes See the RpgMemes collection for memes,

DnD - kbin.social
My Kingdom for a Fleshed Out World

My Kingdom for a Fleshed Out World

Before I begin, let me just say that I love D&D, have for years. And despite its flaws I love 5E; its probably the most accessible version of D&D I've played... and I've played a fair few versions.

But... but! I'm sorely disappointed in 5th Edition's lazy approach to fleshing out the Forgotten Realms. There's just not a lot of official, contemporary material available and what is available has been watered down. I've taken to working with 3E / 3.5E worldbbooks because that's the last time I remember Wizards putting out quality worldbooks.

Am I just missing an amazing set of sources? Are there must-haves on a third party site that I may not know about?

Or, am I right in thinking that the current focus on comprehensive campaigns has left those who are interested in a less structured approach scrounging to find good source?

(Perhaps next time, we can chat about the lack of good, official one-shot adventures.)

D&D Item Card Template v1.1- A Simple, Effective LaTeX Template for Generating Item Cards

D&D Item Card Template v1.1- A Simple, Effective LaTeX Template for Generating Item Cards

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D&D Item Card Template

https://www.overleaf.com/latex/templates/d-and-d-item-card-template/ndfdspmmxnrn

An online LaTeX editor that’s easy to use. No installation, real-time collaboration, version control, hundreds of LaTeX templates, and more.

D&D Item Card Template
D&D Item Card Template- A LaTeX Template for making simple, effective item cards by me!

D&D Item Card Template- A LaTeX Template for making simple, effective item cards by me!

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D&D Item Card Template- A LaTeX Template for making simple, effective item cards by me! - dnd - kbin.social

https://kbin.social/m/dnd@lemmy.world/t/643624/D-and-D-Item-Card-Template-A-LaTeX-Template-for-making-simple

After starting some earnest homebrewing efforts for magic items in my campaign, I was getting frustrated with the limited options for item cards I could give to my players. I am not great with illustrator/photoshop, have terrible handwriting, didn't particularly like the form-fillable cards I found online, and the...

D&D Item Card Template- A LaTeX Template for making simple, effective item cards by me! - dnd - kbin.social
[Imperor] Mother of Loam - A single quest module and adventure for TTRPGs - Blog/PDF link in Post

[Imperor] Mother of Loam - A single quest module and adventure for TTRPGs - Blog/PDF link in Post

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Mother of Loam - A single quest module and adventure for TTRPGs

https://youtu.be/7gUXDUAcbV4

Link to the Blog Post and PDF: https://impheim.com/2023/10/mother-of-loam-a-single-quest-ttrpg-module/Support and follow the artist ZebraFeatherAH:Mastodon: ...

[Imperor] Magic Items in TTRPGs

[Imperor] Magic Items in TTRPGs

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Magic Items in TTRPGs - Imperor's Royal Academy #03

https://youtu.be/GSnCd2Mbr9U

Today we will discuss magic items in table top role playing games (ttrpgs) such as pathfinder, dungeons and dragons, tales of the valiant and other games lik...

Looking for advice for founding the Illuminati

Looking for advice for founding the Illuminati

I'm playing an artificer/warlock in a setting inspired by Han dynasty China. My character has taken it upon himself to essentially invent science, and happens to have access to all scientific knowledge through his Patron. (For reference, during the first session I happened to meet the most qualified contemporary doctors, who were treating poison with the finest incenses and ointments. The other sciences are in similarly poor positions.)

My current strategy is to start a cult of science. The Illuminati seem to be the best example for me to follow, since there is a decent chunk of science that is either heretical (e.g. earth is a Sphere, the nobility is dangerously inbred for no reason) or dangerous (genetics being the foundation for eugenics, fission/fusion being the foundation for nukes). Restricting these things seems pragmatic, and the traditional lodge structure gives a good framework for this.

So, this comes down to the question of which knowledge should be restricted, to what degree, and what traits should be tested to determine worthiness. What knowledge do you think is dangerous? And how do you think i should I test worthiness for that knowledge?

Where's best to take flesh from a person?

Where's best to take flesh from a person?

The 8th level spell Clone requires a1in^3 block of flesh. Where do you think is the best place to take it from, in terms of pain, recovery and physical interferrence?

You don't want to sever anything, as you would need a regenerate spell to restore that. Taking it from too close to an artery or major vein would be a problem.

A person would have to be fairly fat to get that removed from something like a shoulder. It seems to me like arm or leg muscle is the most viable place.

Any Solo RPG module recs?

Any Solo RPG module recs?

I want to play adventures written specifically for solo play.

Do you soloers have any favorites?

(Please don't just say Drivethru RPG. I'm looking for module titles that you think were good)