@supersquirrel
@sopuli.xyzhttps://store.steampowered.com/app/1274800/Pancake_Sailor/
Relaxing sailing experience. Discover Akalana Islands.
There are some decent deals going on right now, not so much for AAA titles really, they don't seem to be going on sale much in my opinion in the past year or so.
Indie games on the other hand have been having some really great discounts.
Here is the /r/gamedeals steam summer sale thread
https://old.reddit.com/r/GameDeals/comments/1dpxrdr/steam_summer_sale_2023_day_1/
The thread you are really interested in is the Hidden Gems thread tho...
https://old.reddit.com/r/GameDealsMeta/comments/1dpxyff/steam_summer_2024_hidden_gems/
Even more so than steam... I think some of the recent Fanatical bundles have been really great for indie games, I bought almost everything from these bundles
https://www.fanatical.com/en/pick-and-mix/platinum-collection-build-your-own-bundle
https://www.fanatical.com/en/pick-and-mix/build-your-own-revival-bundle
I also picked up a bunch from this one too
https://www.fanatical.com/en/pick-and-mix/build-your-own-handheld-heroes-bundle
I really like the digital board games from direwolf like Instanbul, Everdell, Wings Of Glory. Concordia is also a brilliant digital board game and perhaps one of the best board games ever invented by humanity... (not kidding).
How about y'all? Have you picked up any good indie games for your steam deck lately?
Kinda spent a lot, but with a lot of these indie games, like the big metroidivania games and such I just don't think they are ever going to come down below $3, they aren't worth that little lol anyways.. but just look at the isthereanydeal stats for some of the indie games in the fanatical bundles they straight up destroy steam's "summer sale" in my opinion at least at a cursory glance.
For example, look at "Trinity Fusion" in the "handheld heroes bundle", Steam advertises it on "sale" for $12, but if you buy 5 games or so on fanatical's bundle it is $3....
...just saying, might be a good time to flesh out your steam deck's indie, local co-op, party and retro style catalog!
https://tasks.hotosm.org/explore?omitMapResults=1
Collaborative mapping for humanitarian action.
I have unfortunately not been able to figure out how to load controller configurations that I have shared to steam into games that weren’t the original game I made that controller config in. I click on the controller layout and it fails to load and reverts back to the layout I already had selected.
My recommendation (cobbled together from recommendations from others) for getting around this is adding the file manager "Dolphin" (steam deck already has it) as a non-steam game to steam as well as “Corehunt” (which you have to download from Discover, it is made by the same people that made CoreKeyboard). Or you can just use Dolphin and Corehunt in desktop mode.
https://flathub.org/apps/org.cubocore.CoreHunt
https://gitlab.com/cubocore/coreapps/corehunt
Before I start, if y'all have a better way feel free to chime in and show me the light :P.
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Go to the game you want to copy a controller layout into. Edit one of the default controller layouts, make a random change to it, rename the controller layout to a unique name like TARGET_game then export the file as a personal save (or a personal shareable save I can’t remember which).
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In Corehunt, search for the file, Corehunt should find the file fairly quickly (it is muchhhh faster, fuzzier and more thorough than the other file search programs I have used on the Steam Deck so far). Note the file path.
———-
If needed, also search the name of the controller layout you want to copy into the game (name that layout something you can search for easily too).
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Navigate to the file path for your controller layout you want to copy, click split view in dolphin and then open up the controller layout for the game you want to copy the controller layout into (that contains your “Target_game” file) and… drag and drop copy!
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Done! Now when you go to browse layouts for your new game, the layout from your old game will show up and be loadable.
Note… you can also look up your steam deck’s file path to controller layouts in a guide or documentation but the filepath is really annoying and one of the folder steps is your steam user-id… so I actually think this explanation is much more concise and easy to do. Just let Corehunt find the folder location for you and then pin it to Dolphin’s sidebar so you can quickly jump to it again.
Steam games should name themselves according to the name you have in Steam, but sometimes the folder name is a number (the steam game’s id number or something).
Unironically.
Next time you hear a ridiculous description of the steps required for a ghost summoning or exorcism, just think about all the emails you have gotten from HR that detail the pointlessly overcomplicated process for clocking in and out of work.
Or when you hear Sony just lost all their emails and you are like… what does that even mean?
It’s all just spirit forces blasting back and forth on a cosmic scale of bullshit and silicon.
https://lostpod.space/w/h2B9uyUCfs35t1UMk3LdfV
v12 duke im basic sorry
https://sopuli.xyz/post/11754262
I am still in the process of ironing out how I want my control scheme, but when looking for a web browser to run in Gaming Mode on my Steam Deck that worked well (Firefox was being funky when run in Gaming Mode/Big Picture) I experimented a little bit with Qutebrowser. https://qutebrowser.org/doc/quickstart.html [https://qutebrowser.org/doc/quickstart.html] Edit figured out how to share steam controller profiles, it is under the gear icon -> layout details, here is my draft vim/qutebrowser profile, try it out and let me know what you think! steam://controllerconfig/2919876185/3227309282 Qutebrowser is downloadable from the Discover package manager in Desktop Mode on the Steam Deck (then find Qutebrowser in start menu ->right click add to steam). Qutebrowser is designed for a linux window manager like I3 where you don’t really use a mouse much, everything in Qutebrowser is meant to be navigated with keyboard commands, no mouse required in the style of Vim keyboard commands. lt also prioritizes using screen real estate efficiently which is a boon for the Steam Deck. Like Vim, Qutebrowser has modes, an input mode (entered by pressing the i key) where you can enter text normally and a navigation mode (entered by pressing escape) that you use the keyboard letters to navigate and input web browser commands. In my control scheme you simply press the menu button to toggle between input and navigation modes. While this might initially seem like the last software on the planet you would want to try to adapt to using with the Steam Deck’s onboard controls, the wisdom of Vim-style keybindings mean that almost every important function in the software is kept to the letters on the main keyboard, i.e. a-z. We can build a nice control scheme with the idea of mapping all the web browser controls to the steam deck while simultaneously mapping letters a-z to the steam deck… 1. The hjkl keys as up/down left/right navigation in vim naturally map to the left joystick, holding shift (long press R1 bumper) and hitting these keys navigates to previous page/next page/tab to the left/tab to the right 2. the entire top row of letters on the keyboard can be assigned to a touch menu on the left trackpad and the entire third row of letters can be assigned to a touch menu on the right trackpad. 3. The shift key can be mapped to long pressing the R1 bumper. 4. That leaves 5 letters remaining, put f aside and map a s d g to the back buttons of the steam deck. Backspace maps naturally to the x facebutton on the steam deck, the a facebutton to Enter and the b facebutton to Spacebar. 5. Finally, the last letter f can be mapped to the y facebutton on the Steam Deck. In qutebrowser f is an important key as it prompts what are called hints. When you press f you see something like this… [https://sopuli.xyz/pictrs/image/d2e9017f-2427-49a0-ba4b-e4c4253b160e.webp] If you input a sequence of keys shown, Qutebrowser will navigate the cursor to that spot and left click. The really nice accident of this Steam Deck control scheme is that Qutebrowser by default only uses letters that are mapped to physical buttons on the Steam Deck (hjkl asdf and g) in this Steam Controller configuration. With f bound to the y facebutton on the Steam Deck, it is natural to bind a similar command / that allows to search on the page (bound to long pressing the y facebutton). Clicking the leftstick inputs o which opens up the prompt to navigate to a url, clicking the right stick inputs : which is used to access Qutebrowsers advanced commands and settings. The thing about running Qutebrowser in Gaming Mode is that you can use a separate control scheme in Steam designed exclusively for using Qutebrowser. Obviously, inputting bulk text with the touchscreen keyboard is going to be faster, but I think this control configuration is worth exploring since the modal nature of Vim style keyboard commands reduces the amount of necessary keybindings to fully utilize and navigate a web browser by a huge amount. The left joystick being a good fit for hjkl is the icing on the cake!