@mb_
@lemm.eeThere are a few ways to do it, but you don't use caddy for SSH.
Last option is how I run my Gitea instance, authorized keys is managed by gitea so you don't really need to do anything high maintenance.
~git/.ssh/authorized_keys:
command="/usr/local/bin/gitea --config=/data/gitea/conf/app.ini serv key-9",no-port-forwarding,no-X11-forwarding,no-agent-forwarding,no-pty,no-user-rc,restrict ssh-rsa PUBLICKEYHASH
/usr/local/bin/gitea:
ssh -p 2222 -o StrictHostKeyChecking=no git@127.0.0.14 "SSH_ORIGINAL_COMMAND=\"$SSH_ORIGINAL_COMMAND\" $0 $@"
127.0.0.14 is the local git docker access where I expose the service, but you couldn't different ports, IPS, etc.
That has not been my experience... amdgpindriver was crashing quite often, gfx ring 0 timeout. Tons of people with that problem forums. I managed to adjust some parameters and fix it eventually.
VRR doesn't work properly, I can get it to work, burnout is a shore every time.
I have both and nvidia and an amd GPU, and with xwayland fixed, the nvidia one can run just as well.
That said, paying 2k for a GPU to have raytracing and 24gb of RAM isn't that attractive.
Nerfing things on a PVE game that's supposed to be fun shows a lack of creativity.
You can buff the other things while finding better ways to increase the difficulty, instead of just boosting health and throwing more enemies, but that's the "easy" button.
It hasn't crashed yet, but I won't be able to test it for a couple weeks (vacation time \o/).
For normal use, it looks like the crash is resolved or, at least, as stable as 6.7 was. Next test is to play Helldivers 2 with the Vulkan backend and see if it crashes or run.
Powercolor, red devil.
Under 6.7 I was able to find some a combination that was usable for a few days.
With 6.8, timeouts would happen within 30 minutes.
I fiddles with sched_job module option and the system seems stable now.
They still have, I replaced my 3070 with a 7900 xtx and the 7900 is constantly freezing with ring GPU errors and drivers completely effing up the system. I have already replaced it twice, and I am using workarounds to not hit bugs, but they happen every few days...