@jinno
@kbin.socialPrior to ESO, though, Elder Scrolls was a franchise entirely marketed at people who wanted single player RPG experiences.
Even if it’s still Elder Scrolls content- a good portion of that original market is not going to have interest in a multiplayer experience. Or a subscription experience. Or a”live narrative” experience with gated content windows.
It’s a very different experience at its core, so while there may be an overlap between the two markets in the Venn Diagram, it’s still a very different market segment than a pure single player outing.
I mean - they’ve had teams working on Fallout, ESO, and Starfield simultaneously. What work was probably going to be dedicated to ES6 probably got transitioned to ESO or Starfield. They’ve definitely had multiple teams focused on multiple things - ES6 just got deprioritized.
And I’m fine with them wanting to do that.
The protest was less about them wanting to charge a price, it’s that in a time frame of 6 months reportedly went from “the API won’t have changes anytime soon” to “we’re going to pivot to a paid API soon” to “we’re charging you advertiser rates per x million API requests, starting in a month, and you cannot supplement with your own ads”.
There was no time for these apps to adjust their pricing models. Most were on yearly subscription models or ad-driven. Having that large a pivot in the rules with no time to adapt the business model is just shitty partnership on Reddit’s part.
Not if I view them using those third party apps they apparently need to charge an arm and a leg for.
The problem is - restaurants in most parts of the states cannot reliably do that. They’re going to see a higher price and they’re probably walking out soon after. Or worse - they stay and leave a shit review because they set their expectations at a higher bar of food quality than was provided.
If we could unilaterally remove exemptions for tipped wages, I’d see the possibility of it becoming much more common.