@jeff_rose
@lemmy.worldhttps://www.youtube.com/watch?v=7B4r1jbpS2A
Take a look at some of the new features and improvements coming to #Cyberpunk2077 and #PhantomLiberty with Update 2.1! 🔥Cyberpunk 2077 is available for Xbox...
I was looking to run a 5e campaign based around the movie The 13th Warrior. The movie, and therefore this part of the campaign, can be broken down into 3 sections:
The movie has a Norse setting and presents questions about the whether there is actual magic or just fear and superstition involved. In my campaign setting, I haven't made any thematic decisions yet. Obviously with this being D&D, the attackers can be magical but I think the more magic that's involved, the harder the campaign could be.
There are some important ways in which the campaign will differ from the movie.
First of all, there are 13 adventurers in The 13th Warrior (a surprise, I know 😏 ), though half of them are dead by #3. There will only be 3-5 party members.
Secondly, the characters in The 13th Warrior are all warriors (once again, shocking news 😏 ), i.e. martial classes, with no spellcasters among them. The party will likely have at least some spellcasters, which can make a big difference in tactics, especially if I keep the attackers caster-free.
Lastly, except for the protagonist of the movie, the warriors are clearly seasoned to some extent, which brings me to my question: Obviously the players will gain levels throughout this adventure, but what is the appropriate level to start this part of the campaign?