@cbarrick
@lemmy.worldOn my "subscribed" page, if I scroll down, the app crashes. Not sure of anything more than that. But it's definitely repeatable for me.
Device information
Sync version: v23.11.29-22:27
Sync flavor: googlePlay
View type: Smaller cards
Device: ASUS_AI2302
Model: asus ASUS_AI2302
Android: 14
https://cbarrick.dev/posts/2024/02/19/tic-tac-toe
I recently stumbled upon a blog post by Alejandra González (a.k.a @blyxyas) that seeks to compress a tic-tac-toe game state into as few bits as possible. She arrived at a solution in 18 bits. This got me thinking, can we do better?
https://www.starsandstripesfc.com/2024/2/4/24061371/los-angeles-seattle-2026-world-cup-usa-usmnt-group-stage
We know where the USMNT will play in the group stage.
https://www.youtube.com/watch?v=a1pjjfoSCQU
School of Rock 2022 AllStar students perform a cover of, "Toxicity” by System Of A Down at Side 3 Studios in Denver, Colorado. Sign up for a music lesson tod...
GBoard (Google's keyboard for Android) has a GIF entry feature.
Sync properly uploads the GIF from GBoard to my Lemmy instance, but the GIF does not play in the comments, and clicking on it returns an error "image was actually a web page!"
For the record, they're not technically GIFs. GBoard uploads the image as WebM.
This seems like a user journey that should be supported. Android users who use Google's keyboard to input a GIF comment would expect it to work or throw an error at upload time. Instead, Sync allows us to submit such comments, but they are broken upon viewing.
Device information
Sync version: v23.11.29-22:27
Sync flavor: googlePlay
Ultra user: true
View type: Smaller cards
Device: ASUS_AI2302
Model: asus ASUS_AI2302
Android: 14
https://mmapped.blog/posts/12-rust-error-handling.html
An optinionated guide to designing humane error types in Rust.