OK, I finally took the plunge on Baldur's Gate 3, and, coming from playing several hundreds of hours of Solasta recently, the first thing I noticed is the lack of a combat grid.
Going back a bit further, my son and I spent a ridiculous amount of time playing Mario + Rabbids Kingdom Battle. We were super pumped for the sequel, but when it finally came out, it kind of fell flat for both of us. Whether or not it's down to this, I don't know, but they also removed the grid.
That game, of course, was an XCom-like. XCom used a grid, but a more recent Firaxis game, Marvel's Midnight Suns, got rid of the grid as well.
To me, all these gridless iterations of classic strategy games just aren't as engaging. I guess they're going for a more immersive rpg type of feel? But to me it seems to sacrifice the strategy aspect, and ultimately, judging based on my hours played, that always ends up being too great a sacrifice. My play time on Marvel's Midnight Suns is less than 10% of Xcom 2, and the same is true for Mario + Rabbids Sparks of Hope.
I'm sure BG3 is a great game, and I'm sure I'll enjoy the campaign, but so far it's not giving me the 'feels'.
Do you miss grids? Or did they only slow you down?
https://apnews.com/article/womens-world-cup-lauren-james-ban-7638b63a01f1027ffa93d9cd91aa639c
England midfielder Lauren James has been handed a two-match ban following her sending-off against Nigeria in the round of 16 at the Women’s World Cup.
He gets very excited when we feed him
With the NWSL on break until August 18, the Challenge Cup is moving to a weekend schedule, except for its final game. Here are all the upcoming games:
Friday, 21 July
Saturday, 22 July
Sunday, 23 July
Friday, 28 July
Saturday, 29 July
Friday, 04 August
Saturday, 05 August
Sunday, 06 August
Wednesday, 09 August
I should probably see if any of these overlap with world cup games...---
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