I've seen some players debate which is better. Condition Overload is better in the majority of cases. It basically matches primed pressure point if the enemy has 2 different statuses on them. Many melee stance mods have attacks that guarantee a status effect, your companion can apply status effects, the people you're playing with can apply status effects, and so on.
The only situation where primed pressure point is better is if the first attack can kill the enemy with primed pressure point and condition overload can't and you are playing solo while not applying any statuses yourself.
This is not a post about what the best build is for any specific weapon or a hard and fast rule. Just a general rule of thumb if you are choosing which one of the two to put into a slot.
Edit: a general rule of thumb for a standard melee weapons. As pointed out below condition overload may not work with all exalted abilities.
I was in a discussion on reddit where someone suggested using unranked 60/60 mods so they don't reduce the chance of applying slash too much but can still apply viral. I tried posting this on reddit but their website is shit, wouldn't let me post on mobile, and I'm not downloading their app.
50% slash damage on the weapon with 30% chance of status effects = 15% chance of slash being applied.
If you add 1 60/60 mod then you have 31.25% slash damage on the weapon with a 48% chance of status effects = 15% chance of slash status being applied.
Please don't put unranked 60/60 mods on your weapons because you think it will reduce the chance of slash.
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