Whoever as Square Enix decided this is how “fun” is defined needs to be firmly slapped across the face and fired.
Yes I’ve watched the YouTube videos, I know all the tricks, I’ve been at this for two nights on easy now and I still can’t even make it into the room where you need to do the banishment attack.
There is no way to grind, adjusting the difficulty makes no difference, Yuffie throws in her own direction and not the direction you aim the camera, if you continue on in the story you cannot come back, the reward is an EXP boost material which is only useful on your first play through…
This shit is NOT fun and it pisses me off.
I've got an RMA on my Deck over a sticky button issue, so I ordered a 1TB external drive online to back it up before wiping and sending it off.
What's the bare minimum you would recommend I back up if I just want to preserve my desktop settings, apps, and some non-steam game content (since much of that is already tied to my account)?
Thank you for any advice.
https://youtu.be/WlVX92O474s?si=BrO4zhFBJ9s6MgE5
Is it a PC Port? Yes. Mouse and Keyboard support? YesDual analog support? Yes.It's everything you could want in a more modern port of an old N64 classic. May...
They feel really loose, rattly, and mushy. The X button gets stuck very frequently and I can't tell why. I suspect it's either that the button is hooking on the frame when fully pressed, or the membrane itself is sticky for some reason and reluctant to pop back out. The B button also makes me worry, but it hasn't gotten stuck yet.
I'm considering taking the deck apart to look at the buttons from the inside.
With that in mind:
Thanks to anyone willing to help.
PC/Linux/Steam Noob here. I just got a game from GOG and I’m seeing tutorials mention Heroic, Lutris, and Wine via ProtonUp-QT as methods to get non-Steam games installed and running on Deck. Which method would you consider the easiest and most reliable for content from GOG, Ubisoft, Epic, etc…
Follow up, here's what I did:
https://kbin.social/m/Steamdeck/t/673131
This is based off a [tutorial](https://kbin.social/m/retroid/t/61253/How-to-set-up-dual-analog-controls-for-Perfect-Dark-and) I made for Mupen64 Plus on an Android based handheld, but since I got a steam deck, I wanted to get it working in Retroarch as well....
I got this game to play with my wife and her family. The characters are adorable, the levels are full of charm, the music is outstanding, and the platforming is really tight.
However, the multiplayer is an exercise in frustration.
I just don’t know why they needed to go with this whole ghost thing. Just let 4 of us play in the same world, the same levels, and collect the same resources. Why is that so hard?
I jump between kbin and Lemmy fairly often, and it just seems like most content/communities end up settling on Lemmy. Which kbin communities do you actually think are better than the alternatives?
Hope you're all having a good weekend.
Microblogs are an interesting thing. I was never able to get into Twitter or Mastodon because it feels so disorganized and chaotic to me. That said, I think microblog compatibility is low key one of Kbin’s best features with a lot of potential. The problem is that right now it seems like kbin doesn’t really know what to do with it.
This is where I wonder if a dedicated Kbin app like Artemis could really carry it further. Has there been any discussion on this yet? How would you imagine microblogs being better implemented with Artemis?
Downloaded the .dmg file for latest Mac build (installer/jellyfin_10.8.10.dmg) from the website and installed it.
Launching the app doesn't do anything. Is there something I'm doing wrong? Are M1 Macs not supported? Thanks for any help.
(I browsed the forum but couldn't find any Mac discussion. I tried a search for "Mac", but the term is too short to allow search for some reason.)
@Eggyhead
@kbin.social