https://youtu.be/MS91knuzoOA
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cross-posted from: https://lemm.ee/post/39456265
For those of you like me who are fed up with Microsoft’s BS but invested too heavily in hardware that Linux distros have yet to support well, I finally figured out a way to get HDR games to run well on my Nvidia GPU. This will be a brief description of more or less what I did to get this working. I’m very much a Linux noob so I don’t fully understand the way everything here works but I’m happy to try to answer questions if you have any.
OS: Bazzite –Desktop Nvidia KDE edition (BDNK) Bazzite was developed as a capable alternative to SteamOS on handhelds like the Steam Deck and ROG Ally, so the website is full of references to HDR, however from my attempts to get this working my understanding is that it’s easier to get that working in Gaming mode which is unsupported on Nvidia GPUs. Nevertheless, this version of Bazzite, while only for desktops, comes with KDE Plasma v6 installed by default meaning it technically supports HDR and you will likely see a difference if you install this version and flip the HDR switch from the display settings. I had tried installing Ubuntu on my desktop before and since it didn’t support HDR all the colors on my monitor were almost obnoxiously saturated; I see the same effect in BDNK when I disable HDR.
Drivers: I didn’t fiddle with my drivers. BDNK comes with up-to-date Nvidia drivers bundled and installs them when you install the OS.
Software: SteamTinkerLaunch (installed using ProtonUp-Qt) SteamTinkerLaunch (STL) is a user interface for making it easy to configure your launch options for any given game in your Steam library. If you don’t know what a compatibility tool is, it’s functionally a layer of software between the game you want to play and the OS you’re using which can tell the game to do certain things that your OS is not configured to do. STL can be added to the list of compatibility tools you have to use in your installation of Steam, though it is not technically a compatibility tool itself. STL is used to configure other compatibility tools that Steam already has at its disposal, like Proton which is the primary compatibility tool SteamOS uses to make Windows games run on Linux.
Follow the instructions in the SteamTinkerLaunch GitHub ReadMe to install the tool and add it as a compatibility tool in your installation of Steam. Once you’ve done that, I recommend rebooting. I have yet to get STL working as the * default * compatibility tool, so for the time being I have been manually editing the properties of each game I have installed (Steam Game Library > right click on a game > click properties > go to the compatibility tab) to set the compatibility tool to STL. From here, whenever you launch the game in Steam, it should bring up STL’s menu before launching the game.
Within STL, the key settings to mark are as follows: Gamescope: Use gamescope and mark HDR as enabled for gamescope. I also recommend setting gamescope to fullscreen with your desired resolution, and then also locking your cursor to the gamescope window so that you don’t end up with weird double mouse cursors that aren’t aligned on the screen. Proton: since you told Steam to use STL instead of Proton as the compatibility tool, you need to tell STL to tell Steam to launch the game with Proton.
And that’s pretty much it. Or at least, that’s all that I did. From there, you should be able to configure HDR settings within each game’s menus.
TL;DR – install Bazzite Desktop Nvidia KDE, then install and configure SteamTinkerLaunch for your games.
What games will this work with? No idea. So far I have tested it with Cyberpunk 2077, DOOM Eternal, and Elden Ring and HDR is looking to me as good as it does in my Windows installation.
Will the Gnome version of Bazzite work for HDR on an Nvidia GPU, or for that matter any other OS as long as I’m using gamescope to run the game with HDR enabled? Good question! I don’t know, please give it a try if you’re curious and respond back with your results.
I have another question that you didn’t list here, what’s your answer? Probably “I don’t know” since what I wrote here is more or less what I know, but by all means ask away and I’ll try to answer it!
cross-posted from: https://lemm.ee/post/39456265
For those of you like me who are fed up with Microsoft’s BS but invested too heavily in hardware that Linux distros have yet to support well, I finally figured out a way to get HDR games to run well on my Nvidia GPU. This will be a brief description of more or less what I did to get this working. I’m very much a Linux noob so I don’t fully understand the way everything here works but I’m happy to try to answer questions if you have any.
OS: Bazzite –Desktop Nvidia KDE edition (BDNK) Bazzite was developed as a capable alternative to SteamOS on handhelds like the Steam Deck and ROG Ally, so the website is full of references to HDR, however from my attempts to get this working my understanding is that it’s easier to get that working in Gaming mode which is unsupported on Nvidia GPUs. Nevertheless, this version of Bazzite, while only for desktops, comes with KDE Plasma v6 installed by default meaning it technically supports HDR and you will likely see a difference if you install this version and flip the HDR switch from the display settings. I had tried installing Ubuntu on my desktop before and since it didn’t support HDR all the colors on my monitor were almost obnoxiously saturated; I see the same effect in BDNK when I disable HDR.
Drivers: I didn’t fiddle with my drivers. BDNK comes with up-to-date Nvidia drivers bundled and installs them when you install the OS.
Software: SteamTinkerLaunch (installed using ProtonUp-Qt) SteamTinkerLaunch (STL) is a user interface for making it easy to configure your launch options for any given game in your Steam library. If you don’t know what a compatibility tool is, it’s functionally a layer of software between the game you want to play and the OS you’re using which can tell the game to do certain things that your OS is not configured to do. STL can be added to the list of compatibility tools you have to use in your installation of Steam, though it is not technically a compatibility tool itself. STL is used to configure other compatibility tools that Steam already has at its disposal, like Proton which is the primary compatibility tool SteamOS uses to make Windows games run on Linux.
Follow the instructions in the SteamTinkerLaunch GitHub ReadMe to install the tool and add it as a compatibility tool in your installation of Steam. Once you’ve done that, I recommend rebooting. I have yet to get STL working as the * default * compatibility tool, so for the time being I have been manually editing the properties of each game I have installed (Steam Game Library > right click on a game > click properties > go to the compatibility tab) to set the compatibility tool to STL. From here, whenever you launch the game in Steam, it should bring up STL’s menu before launching the game.
Within STL, the key settings to mark are as follows: Gamescope: Use gamescope and mark HDR as enabled for gamescope. I also recommend setting gamescope to fullscreen with your desired resolution, and then also locking your cursor to the gamescope window so that you don’t end up with weird double mouse cursors that aren’t aligned on the screen. Proton: since you told Steam to use STL instead of Proton as the compatibility tool, you need to tell STL to tell Steam to launch the game with Proton.
And that’s pretty much it. Or at least, that’s all that I did. From there, you should be able to configure HDR settings within each game’s menus.
TL;DR – install Bazzite Desktop Nvidia KDE, then install and configure SteamTinkerLaunch for your games.
What games will this work with? No idea. So far I have tested it with Cyberpunk 2077, DOOM Eternal, and Elden Ring and HDR is looking to me as good as it does in my Windows installation.
Will the Gnome version of Bazzite work for HDR on an Nvidia GPU, or for that matter any other OS as long as I’m using gamescope to run the game with HDR enabled? Good question! I don’t know, please give it a try if you’re curious and respond back with your results.
I have another question that you didn’t list here, what’s your answer? Probably “I don’t know” since what I wrote here is more or less what I know, but by all means ask away and I’ll try to answer it!
cross-posted from: https://lemm.ee/post/39456265
For those of you like me who are fed up with Microsoft’s BS but invested too heavily in hardware that Linux distros have yet to support well, I finally figured out a way to get HDR games to run well on my Nvidia GPU. This will be a brief description of more or less what I did to get this working. I’m very much a Linux noob so I don’t fully understand the way everything here works but I’m happy to try to answer questions if you have any.
OS: Bazzite –Desktop Nvidia KDE edition (BDNK) Bazzite was developed as a capable alternative to SteamOS on handhelds like the Steam Deck and ROG Ally, so the website is full of references to HDR, however from my attempts to get this working my understanding is that it’s easier to get that working in Gaming mode which is unsupported on Nvidia GPUs. Nevertheless, this version of Bazzite, while only for desktops, comes with KDE Plasma v6 installed by default meaning it technically supports HDR and you will likely see a difference if you install this version and flip the HDR switch from the display settings. I had tried installing Ubuntu on my desktop before and since it didn’t support HDR all the colors on my monitor were almost obnoxiously saturated; I see the same effect in BDNK when I disable HDR.
Drivers: I didn’t fiddle with my drivers. BDNK comes with up-to-date Nvidia drivers bundled and installs them when you install the OS.
Software: SteamTinkerLaunch (installed using ProtonUp-Qt) SteamTinkerLaunch (STL) is a user interface for making it easy to configure your launch options for any given game in your Steam library. If you don’t know what a compatibility tool is, it’s functionally a layer of software between the game you want to play and the OS you’re using which can tell the game to do certain things that your OS is not configured to do. STL can be added to the list of compatibility tools you have to use in your installation of Steam, though it is not technically a compatibility tool itself. STL is used to configure other compatibility tools that Steam already has at its disposal, like Proton which is the primary compatibility tool SteamOS uses to make Windows games run on Linux.
Follow the instructions in the SteamTinkerLaunch GitHub ReadMe to install the tool and add it as a compatibility tool in your installation of Steam. Once you’ve done that, I recommend rebooting. I have yet to get STL working as the * default * compatibility tool, so for the time being I have been manually editing the properties of each game I have installed (Steam Game Library > right click on a game > click properties > go to the compatibility tab) to set the compatibility tool to STL. From here, whenever you launch the game in Steam, it should bring up STL’s menu before launching the game.
Within STL, the key settings to mark are as follows: Gamescope: Use gamescope and mark HDR as enabled for gamescope. I also recommend setting gamescope to fullscreen with your desired resolution, and then also locking your cursor to the gamescope window so that you don’t end up with weird double mouse cursors that aren’t aligned on the screen. Proton: since you told Steam to use STL instead of Proton as the compatibility tool, you need to tell STL to tell Steam to launch the game with Proton.
And that’s pretty much it. Or at least, that’s all that I did. From there, you should be able to configure HDR settings within each game’s menus.
TL;DR – install Bazzite Desktop Nvidia KDE, then install and configure SteamTinkerLaunch for your games.
What games will this work with? No idea. So far I have tested it with Cyberpunk 2077, DOOM Eternal, and Elden Ring and HDR is looking to me as good as it does in my Windows installation.
Will the Gnome version of Bazzite work for HDR on an Nvidia GPU, or for that matter any other OS as long as I’m using gamescope to run the game with HDR enabled? Good question! I don’t know, please give it a try if you’re curious and respond back with your results.
I have another question that you didn’t list here, what’s your answer? Probably “I don’t know” since what I wrote here is more or less what I know, but by all means ask away and I’ll try to answer it!
cross-posted from: https://lemm.ee/post/39456265
For those of you like me who are fed up with Microsoft’s BS but invested too heavily in hardware that Linux distros have yet to support well, I finally figured out a way to get HDR games to run well on my Nvidia GPU. This will be a brief description of more or less what I did to get this working. I’m very much a Linux noob so I don’t fully understand the way everything here works but I’m happy to try to answer questions if you have any.
OS: Bazzite –Desktop Nvidia KDE edition (BDNK) Bazzite was developed as a capable alternative to SteamOS on handhelds like the Steam Deck and ROG Ally, so the website is full of references to HDR, however from my attempts to get this working my understanding is that it’s easier to get that working in Gaming mode which is unsupported on Nvidia GPUs. Nevertheless, this version of Bazzite, while only for desktops, comes with KDE Plasma v6 installed by default meaning it technically supports HDR and you will likely see a difference if you install this version and flip the HDR switch from the display settings. I had tried installing Ubuntu on my desktop before and since it didn’t support HDR all the colors on my monitor were almost obnoxiously saturated; I see the same effect in BDNK when I disable HDR.
Drivers: I didn’t fiddle with my drivers. BDNK comes with up-to-date Nvidia drivers bundled and installs them when you install the OS.
Software: SteamTinkerLaunch (installed using ProtonUp-Qt) SteamTinkerLaunch (STL) is a user interface for making it easy to configure your launch options for any given game in your Steam library. If you don’t know what a compatibility tool is, it’s functionally a layer of software between the game you want to play and the OS you’re using which can tell the game to do certain things that your OS is not configured to do. STL can be added to the list of compatibility tools you have to use in your installation of Steam, though it is not technically a compatibility tool itself. STL is used to configure other compatibility tools that Steam already has at its disposal, like Proton which is the primary compatibility tool SteamOS uses to make Windows games run on Linux.
Follow the instructions in the SteamTinkerLaunch GitHub ReadMe to install the tool and add it as a compatibility tool in your installation of Steam. Once you’ve done that, I recommend rebooting. I have yet to get STL working as the * default * compatibility tool, so for the time being I have been manually editing the properties of each game I have installed (Steam Game Library > right click on a game > click properties > go to the compatibility tab) to set the compatibility tool to STL. From here, whenever you launch the game in Steam, it should bring up STL’s menu before launching the game.
Within STL, the key settings to mark are as follows: Gamescope: Use gamescope and mark HDR as enabled for gamescope. I also recommend setting gamescope to fullscreen with your desired resolution, and then also locking your cursor to the gamescope window so that you don’t end up with weird double mouse cursors that aren’t aligned on the screen. Proton: since you told Steam to use STL instead of Proton as the compatibility tool, you need to tell STL to tell Steam to launch the game with Proton.
And that’s pretty much it. Or at least, that’s all that I did. From there, you should be able to configure HDR settings within each game’s menus.
TL;DR – install Bazzite Desktop Nvidia KDE, then install and configure SteamTinkerLaunch for your games.
What games will this work with? No idea. So far I have tested it with Cyberpunk 2077, DOOM Eternal, and Elden Ring and HDR is looking to me as good as it does in my Windows installation.
Will the Gnome version of Bazzite work for HDR on an Nvidia GPU, or for that matter any other OS as long as I’m using gamescope to run the game with HDR enabled? Good question! I don’t know, please give it a try if you’re curious and respond back with your results.
I have another question that you didn’t list here, what’s your answer? Probably “I don’t know” since what I wrote here is more or less what I know, but by all means ask away and I’ll try to answer it!
For those of you like me who are fed up with Microsoft’s BS but invested too heavily in hardware that Linux distros have yet to support well, I finally figured out a way to get HDR games to run well on my Nvidia GPU. This will be a brief description of more or less what I did to get this working. I’m very much a Linux noob so I don’t fully understand the way everything here works but I’m happy to try to answer questions if you have any.
OS: Bazzite –Desktop Nvidia KDE edition (BDNK) Bazzite was developed as a capable alternative to SteamOS on handhelds like the Steam Deck and ROG Ally, so the website is full of references to HDR, however from my attempts to get this working my understanding is that it’s easier to get that working in Gaming mode which is unsupported on Nvidia GPUs. Nevertheless, this version of Bazzite, while only for desktops, comes with KDE Plasma v6 installed by default meaning it technically supports HDR and you will likely see a difference if you install this version and flip the HDR switch from the display settings. I had tried installing Ubuntu on my desktop before and since it didn’t support HDR all the colors on my monitor were almost obnoxiously saturated; I see the same effect in BDNK when I disable HDR.
Drivers: I didn’t fiddle with my drivers. BDNK comes with up-to-date Nvidia drivers bundled and installs them when you install the OS.
Software: SteamTinkerLaunch (installed using ProtonUp-Qt) SteamTinkerLaunch (STL) is a user interface for making it easy to configure your launch options for any given game in your Steam library. If you don’t know what a compatibility tool is, it’s functionally a layer of software between the game you want to play and the OS you’re using which can tell the game to do certain things that your OS is not configured to do. STL can be added to the list of compatibility tools you have to use in your installation of Steam, though it is not technically a compatibility tool itself. STL is used to configure other compatibility tools that Steam already has at its disposal, like Proton which is the primary compatibility tool SteamOS uses to make Windows games run on Linux.
Follow the instructions in the SteamTinkerLaunch GitHub ReadMe to install the tool and add it as a compatibility tool in your installation of Steam. Once you’ve done that, I recommend rebooting. I have yet to get STL working as the * default * compatibility tool, so for the time being I have been manually editing the properties of each game I have installed (Steam Game Library > right click on a game > click properties > go to the compatibility tab) to set the compatibility tool to STL. From here, whenever you launch the game in Steam, it should bring up STL’s menu before launching the game.
Within STL, the key settings to mark are as follows: Gamescope: Use gamescope and mark HDR as enabled for gamescope. I also recommend setting gamescope to fullscreen with your desired resolution, and then also locking your cursor to the gamescope window so that you don’t end up with weird double mouse cursors that aren’t aligned on the screen. Proton: since you told Steam to use STL instead of Proton as the compatibility tool, you need to tell STL to tell Steam to launch the game with Proton.
And that’s pretty much it. Or at least, that’s all that I did. From there, you should be able to configure HDR settings within each game’s menus.
TL;DR – install Bazzite Desktop Nvidia KDE, then install and configure SteamTinkerLaunch for your games.
What games will this work with? No idea. So far I have tested it with Cyberpunk 2077, DOOM Eternal, and Elden Ring and HDR is looking to me as good as it does in my Windows installation.
Will the Gnome version of Bazzite work for HDR on an Nvidia GPU, or for that matter any other OS as long as I’m using gamescope to run the game with HDR enabled? Good question! I don’t know, please give it a try if you’re curious and respond back with your results.
I have another question that you didn’t list here, what’s your answer? Probably “I don’t know” since what I wrote here is more or less what I know, but by all means ask away and I’ll try to answer it!
https://youtu.be/RZkNqfzGQdY?feature=shared
Aproveite vídeos e músicas que você ama, envie e compartilhe conteúdo original com amigos, parentes e o mundo no YouTube.
https://youtu.be/RZkNqfzGQdY?feature=shared
Aproveite vídeos e músicas que você ama, envie e compartilhe conteúdo original com amigos, parentes e o mundo no YouTube.
https://youtu.be/47eegBsWJFE?feature=shared
Aproveite vídeos e músicas que você ama, envie e compartilhe conteúdo original com amigos, parentes e o mundo no YouTube.
My end goal is to get my desktop running functionally like a high-powered Steam Deck with my HDR monitor. I’m beyond fed up with Microsoft and really want a Linux distro to be the primary OS on my PC (and ultimately the only OS once Ubisoft decides to support R6: Siege on Linux). Eventually I’ll switch from my NVIDIA GPU to AMD since everything I’ve read makes AMD out to be far more consumer and Linux friendly than NVIDIA, but in the time being I’d love some help getting this working on my current hardware.
To get KDE Plasma 6 with HDR running, so far I have tried installing the latest HoloIso and Manjaro’s official Plasma desktop stable branch. Before doing all of the below I made sure that the option to use the iGPU ports was disabled in my BIOS.
For HoloIso, I’ve followed the directions from the GitHub readme file and installed from a USB drive to one of my internal 1 TB SSDs. I’m able to boot from the ISO on the USB drive and run the installation tool in HoloIso. The installation seemingly runs successfully and tells me to restart. After restarting and booting into that drive, I see the GRUB menu which disappears quickly, and then I see nothing but a black screen. I have tried booting with both of my monitors connected to my GPU via DisplayPort, and booting with only one monitor connected to my GPU via DisplayPort. Neither seems to solve the issue.
I then went on to try what seemed like a more stable distro that was similar to SteamOS - Manjaro with Plasma. Installation went smoothly and I was able to actually boot into Manjaro after installation. Noticing there was no HDR option in the display settings I did some Googling and found that I was using X11 and not Wayland (which is where the HDR support lies). I did some more Googling and found a guide to switch to Wayland (I can’t find the guide again now dangit) but upon doing so and restarting, all I saw was a black screen.
Honestly, if anyone has any suggestions for what to try I would love some help. I’m familiar with navigating Linux but relatively unfamiliar with installing it and VERY unfamiliar with display technologies so any suggestions for what to try are appreciated.
@BmeBenji
@lemm.ee