People do (and did before the patch) complete then solo. If you paired with an experienced group no reason you shouldn't smash it. Did you have fun? As I think that's what they are aiming for
Pretty sure the Devs have said it's a bit too easy now, remember the first game had 15 difficult settings. Personally I think it's a great step in the right direction to make more of the loadouts viable and make the game more fun, it's a power fantasy after all. It will mean that maybe some groups need to go up a difficult level or two and if you're already storming through on 10 you can try the less optimal builds out while your waiting for the next difficulty levels to come out.
I recently got myself an Anbernic, it's the one which looks like the GBA, see through plastic and all. It's a surprisingly competent little console. It even comes preloaded with a shed load of retro games. I've been enjoying playing games from systems I missed out on growing up.
My family had about 5 of these between us by the time we started getting into lites and 3d versions. I had the original chunky boy and a 3ds. We took them on holiday and played the brain training multiplayer games. Great fun, my parents even got into them for a bit and they said off video games a long time beforehand.
That's true, fairly easily avoided by holding the up or down trigger until you've got a clear line of sight to your target before engaging autopilot.
There's a steam workshop mod which puts a checkpoint in all the temples, this let me beat it, the base game only that is, no challenge runs or secret bullshit, haven't even attempted that.
I do enjoy setting everything on fire and exploding myself though. I played a fair few hours on and off.
I did not know that. I got to the final boss then stopped cuz they kept kicking my ass.
Once you've selected your target planet on the map (or select the planet by looking at it and pressing L3) you can then autopilot to the planet with up on the d-pad (tells you top left of the screen). Landing is a bit tricky but you can definitely just slam the ship into the ground, as the loops are short it's not the end of the world if it gets beat up. Pressing square or x to activate the landing camera can help too.
Well I'm keeping an eye on that. Could be intrigued, if the Kickstarter sounds half decent I'll back it. Love discworld. The idea of a game system built around messing with language and making puns sounds great.
@Berttheduck
@lemmy.ml