Factorio. The factory must grow. Started on my Switch until I could no longer save games, then migrated to laptop. Because the Factory. Must. Grow.
Never in my life have I been so hooked on a game.
Factorio is one of those few games (rim world too) that I can sit down and not realize that HOURS are flying by.
For that alone, Factorio is a must have for anyone who enjoys base building aspects in other games. Also, there is multiplayer on PC. At least with mods it's possible.
For fans of Factorio I highly recommend Dyson Sphere Program. It’s a beautiful factory building game. It’s been in early access for a while now but can already be played like a finished game. There is a combat system coming but that will be totally optional. The only downside is that it’s far more demanding than Factorio when it comes to CPU, especially in the late stages of the game as your factory grows.
If someone else didn't say it I was gonna recommend DSP. It's galactic scale Factorio in space and 3D. If Factorio automation and interstellar logistics sound fun then get this game.
For late game do e of the hardcore players take ticks per second and such into consideration so there is a sort of meta think to the game with that regard. You can still just slap automation chains together and get the job done tho. I was getting 15 fps at end game with a RTX 3060 lol.
It is demanding but the devs seem very dedicated to optimization. I have never read a dev blog post entirely about CPU optimization that sounded so excited about it. For an early access game, it really is super polished.
I haven't tried scaling to super late game production levels, but you can easily finish the non-repeatable techs before noticing any performance hitches.
Honestly if you don’t know where to start just play the bog standard free play with default settings. Maybe increase mineral deposit richness a bit if you’re just starting out.
If you want to make your life a little easier look for a starting map with lots of trees and deposits close together but not overlapping.
My time available for gaming is severely limited, so I'd timebox some time to play, set up a timer and build AFK factories. I noticed that I'd start to find excuses to go to the desk to check an email or pay a bill and would "just check in on my factory" which would turn into "just a quick replenish of my turrets" or to fix an idle driller, then an hour later I'd realize I was 'ate to an appointment.
Later, I set up a private multiplayer server that wouldn't pause on disconnect so that the game wasn't even running on my primary computer.
It's been a while... I should go check on my factory... BRB
Cyberpunk. They fixed most of the issues the game had at launch. There's a dlc coming out soon too that will add a bunch of hours, and with it they are reworking loads of mechanics for free. Can't recommend it enough.
Did performance improve? I couldn’t get it anywhere close to playable on my 2080 super without dropping the quality to potato, so I gave up on it.
I've got a 1070ti and it runs very smooth on medium-high. Obviously not doing ray tracing or anything, and no mods, but I dial back some of the stuff like anti-aliasing too. Definitely worth giving it another shot if you already have it
Same! Hell, I run it on mostly-ultra, as I prefer image quality to frames most of the time. (also, I'm not 4k or anything.. Just an old 1080p 60hz monitor)
I have a 2060 super and it ran perfectly on high. I think I had maybe one crash in my entire playthrough
I played it on a 5500XT and it ran fine. Maybe a handful of crashes per 100h and few bugs / glitches.
I played it almost all the way through on a 1080 and it looked and performed great. I did tweak a lot of the settings to get it to peak performance.
Average FPS was around 40. Obviously not running at monitor resolution.
It was a great game even with the issues it had. I'm really looking forward to the DLC, if only as an excuse to revisit the game!
I did much of the same thing
It turns out building a better pc and playing cyberpunk has the same effect as walking around a city on acid.
Who would've thought
There's so much variation.. I do the same, wandering around at night, just looking around.
One time I found myself in some dilapidated area with oil derrigs (the big pumps idk wht they're called) and it was all foggy, almost monochrome. mud everywhere.
It was so beautiful.
The problems I have with cyberpunk stem more from the story. It's depressing and has no real happy ending, just an array of at best bittersweet possible endings. Maybe the new DLC will fix that but otherwise it's a bit too much art imitating life for me.
Ahh I love that part. Feels like a nice change of pace that the best ending (for me) is open ended with a little bit of hope. Don't want to spoil for anyone else reading which ending I mean, but I like that it doesn't wrap up in a fully positive way
See I like that one, I just wish it weren't the happiest option. Bittersweet is great for movies but for the best option in a video game that you pour hours into, it can be a bit of a letdown.
What??? You uninstalled it?
Now ye are going to have to reinstall all yer mods again (that is a game in and of itself though)
You know there is a skyrim mods community here on lemmy? Come break the game with us!
Figuring out which mod pack I want to install took longer than my actual playtime atm 🥲. It’s always the same story with Skyrim
You know there is a skyrim mods community here on lemmy? Come break the game with us!
RimWorld is a time machine. I start it up and then look at the clock and I'm 5 hours in the future.
Same here, donated to Toady and played for years before moving to masterwork DF, and years there too. Once the keyboard only mode is added to the steam version I'm sure I'll be playing for years there too!
I've reeeaaaally gotten into the rogue-like/lite genre. Dead Cells, Hades, Slay the Spire, FTL, Vampire Survivors... Just endlessly fun and entertaining. Also for all you Vampires lovers, I just picked up a game called Halls of Torment during the Steam sale for cheap. Super fun "vampires-like"
Rimworld - 2000 hours so far. I'm not done yet. The mod community and periodic dlc keep it alive for me.
I'm over 20,000 hours on Civilization III just on my current PC - that doesn't even count all the time I spent on it when the game first came out. I've tried the later versions, just don't like 'em as much.
Dwarf Fortress, been playing it off and on for many years now. I happily bought the steam version when it came out!
When I first played back in 200...8? I accidentally stayed up all night. I'm itching to try out the Steam version but I know, I KNOW, that I can't afford the time I will spend on it right now.
Love the game but I'll need them to fix the fps issue before I get back into it. Would be great to have a fortress with more than 100 dwarfs without grinding the fps to a halt.
Ahhh good ol’ FPS death. I never make it that far, mainly because I love to embark somewhere with a waterfall.
Witcher 3 wild hunt. Game was released in 2015 and we are still getting regular patches 8 years later. Patch 4.03 was just released last May. Engaging storytelling, a vast open world along with 2 expansion pack, deep role-playing elements to create a memorable and immersive gaming experience.
Have they discussed any more show tie-in content? Was hoping they would use that for promotions.
I haven’t been following the Witcher fan discussion group for a while, but what I recalled was that the Netflix show has deviated drastically from the source material (books) which many fans are pissed about, even the main star and fan expert of the material, Henry Cavill left in season 3.
The game dev CD Projekt Red definitely has no rights to Netflix’s Witcher universe and it doesn’t matter. Fans are anticipating the release of Witcher 4 (code name Polaris) which will be a first of a trilogy.
Yeah I've seen the backlash from the community leading up to Henry Caville's departure, but I've been out of the loop so to say since moving over to Lemmy. I kind of assumed that it would be mutually beneficial for CDPR and Netflix to parter on promotions, since I assume it's mutually beneficial in terms of Netflix subs and game purchases. Can't blame CDPR for wanting to focus effort elsewhere though.
Yes same. I've bought it 3 times now, for PC, Android and Switch. Almost 400 hours on Steam alone.
Rimworld.
It's kind of funny because I bounced off the game hard the first two times I played it. What really did it for me was the Ideology DLC, gave it a shot on a whim and the amount of structure it gave me for RPing colonies was exactly what I was missing.
Hundreds upon hundreds of hours in now, and it is the game I keep coming back to. Not to mention one of the biggest modding communities I have ever seen in a video game. The only video game subscriptions I maintain currently are to a few Rimworld modders whose work I really enjoy. When I am not playing it, I am working on ideas of themed mod packs to put into it.
Dyson Sphere Program is a close second, it's my favourite factory-builder. It is still in early access but is a VERY polished experience already. Amazing dev communication too.
I could hear the opening sound of the title song vividly as soon as I read that. I liked it but somehow never played it much. I think it was missing a little bit here or there.
I only played it so that I won once, and that was a long time ago. Is it really replayable? It didn't really seem so at the time.
Just because it has random level generation/is a roguelike does not mean it has endless replayability. Generally, if you have seen most random events and it's not really challenging anymore because you got "too" good at the game, it loses its appeal for many, as it did for me.
What I'm asking was more in the sense of, have I missed things? Is there more content than I thought there was? I thought for a roguelike it had pretty limited alternative options to see. Essentially, what makes your 100th run different from your 99th run?, and the answer for me was "not much"
The Outer Wilds. Best space exploration game with environmental storytelling I have ever played. And that ending...chef's kiss made me cry.
Just picked this one up yesterday and I’ve totally been hooked. Reminds me of stardew valley mixed with subnautica.
I put over 30 hours into this game and ended up not recommending it on steam.
Weird progression in that game. The sushi segments just turned into me cleaning dishes and grating wasabi...and I thought the entire sea people quest was bland... Also, Nexon is a pretty crap company but that's not so much a comment about the game. Another comment about the game is the forced fetishizing of shark murder. It made me deliver a shark head to a customer on a plate and watch them cry from happiness while they ate it. STOP MURDERING SHARKS???
There's no game I don't eventually get tired of, but here are three that are fantastic and I can recommend playing for hours and hours:
All indie titles, none of them new, still fantastic and well worth it if you haven't played any on this list. Also all challenging roguelikes, so be warned. =P
Cities Skylines for me. It's like building my own little world that I would want to live and work in
I just wish it wasn't turning into The Sims: Cities with all the DLC packs.
I just want to make cool tiered cities with all kinds of parks and bike trails.
I get that, but the original game wasn't intended to be nearly as big as it turned out to be, so I'm not faulting them too much for having to release some should-be-base-game stuff later on. A lot of that will be included from the start in CS2 at least, like trams, bike lanes and better ped paths, so that's something.
I love Cities Skylines, but I absolutely suck with traffic management. I know it's supposed to be the game's big challenge, but it's the one thing I really don't enjoy. Anytime I have tried to plan a city from the beginning with traffic in mind, I find myself not having nearly as much fun as when I just built stuff haphazardly.
I kind of just want a mod that abstracts out traffic (I know about TPM, but that isn't exactly what I want).
Kenshi. It's very unique and one of my favourite games. It also has an amazing modding community.
I have launched this game several times and always end up wandering around aimlessly before getting killed in the wilderness. Is it possible to get into without following a wiki?
It's not unlike Valheim in that way, to be fair. Use a wiki sparingly, just to get your feet under you, and then leave it behind. 🤌🏼
I didn't use the wiki until 50+ hours in. You need to make your own goals. I started by making a thief and just stealing my way to the top.
You can fairly easily make money and skill up by just running around carrying and selling shit. Specialize your first characters, make the next companions workers.
It's very much a sandbox where you make your own story.
I kind of had the same experience with it, except I actually managed to get really into it one time. I started as a prisoner in a giant mine, and had a shitload of fun trying and failing to escape. After many hours, I finally did it, and lost interest shortly afterwards because things got too confusing again.