[DEV] Coming Soon to Shattered: A New Quest! …Eventually

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Coming Soon to Shattered: A New Quest! …Eventually

https://shatteredpixel.com/blog/coming-soon-to-shattered-a-new-quest-eventually.html

I’ve got some news to share about v2.2.0. The new caves quest isn’t ready to show off yet, so in the meantime I am releasing the other content in v2.2.0 as an early beta!

Coming Soon to Shattered: A New Quest! …Eventually

Hey Dungeoneers!

I’ve got some news to share about v2.2.0. The new caves quest isn’t ready to show off yet, so in the meantime I am releasing the other content in v2.2.0 as an early beta!

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I love this game so much. I can't believe how much support it's continued to get. If you're like me and you enjoy the game, but struggle to get good, I want to plug my favorite YouTuber, RunningFromCake.

He does a great job teaching how to improve and explains his thought process thoroughly.

https://youtube.com/@runningfromcake?si=QvTJxXDoTUG-LWGP

Thanks for the new release Evan. I have just updated but had an existing game that now crashes every time I get to the troll quest. Not sure if it's a bug?

Betas are generally a bit unstable for the first day or two. I'll likely release a BETA-0.2 tomorrow with bugfixes. Which platform are you playing on?

Android phone, thanks!

Thanks again for putting this great game on iOS.

I love this game!

Anyone know if it's possible to run it on Wayland natively without Xwayland?

This is likely rooted in the graphics and window management libraries Shattered uses (libGDX -> LWJGL -> GLFW). Hopefully those dependencies will eventually update to natively supporting Wayland.

GLFW

This one supports wayland, I installed the required package, but it didn't work. I guess that other components doesn't support it. But thanks!