TF2 actually suffered from so much stutter until the very recent 64 bit update along with replacing OpenGL with Vulkan
Now I get a clean 300-400 FPS at 1080p which feels insane to me lol.
Just last april: https://www.teamfortress.com/post.php?id=220436
The changelog looks small but the improvements were huge, plus the usual community content update in summer that followed.
Is it any fun?
I've heard mixed reactions because of the gameplay type, but dunno if I should jump on the buildup
I think so. I could never get used to mobas, though I tried a few. In this game the gameplay is really the port of moba to fps (tps actually) and it works for me.
I have fun learning the mechanics and enjoy getting better at them. The valve polish is great, no over sexualized characters, but great character design and earlier eggs, even though the game isn't finished at all.
But it's a lot to learn, it's not as get in and play as TF2 is.
TF2? Tbh thats not a bad thing, as how unoptimized TF2 is. At least if you did this on a public server and not just a singleplayer game.
Even when people talk about TFT my mind automatically translates it to Team Fortress 2. People get annoyed, I get a grin on my face.
Personally a fan of the TF2 and TF|2 distinction.
Some games are also just well-optimized. Definitely more of a gaming GPU, but when I had a 1070Ti in my rig, I could run Doom 2016 at 4k at well over 60fps
It's doing it's best and it deserves the praise, go and tell it who is a good abacus.