I had around 150 by the time I completed the game.
Bonus question: what percentage completion do you have?
I'm sitting on 50.5% right now.
I had around 150 by the time I completed the game.
Bonus question: what percentage completion do you have?
I'm sitting on 50.5% right now.
I'm over 80 hours in and I'm not even close to finishing the main quest. I've done 2 of the 4 initial temples, lots of shrines and korok seeds, but taking my time and enjoying every new section of the map. Not in a hurry, I've been enjoying other games in between. Plus, if this is anything like BotW, I'll still be playing it 3 or 4 years from now.
165 hours across 26 days
I don’t know what percentage I finished at but I at least reached my goal of getting every shrine and lightroot. This is a picture I took after finishing my playthrough.
I have around 130 hours in now and could finish the main quest, but, as I did with BotW, I’m delaying the end by going after armor sets, doing shrines, and various side adventure/quests instead of doing the final fight.
I have 215+ hours in, not complete at all, i dont even know where to find the percentage complete.
I've put around 240+ hours into TOTK but not because I am a completionist or anything, it's mostly because I don't like using fast travel and I enjoy traveling the world, finding secrets or hidden locations.
But I have to admit that I overdid it, towards the end I felt a little burned out due to this.
Switch says 280+ hours. Some of that was messing around building dumb and fun stuff. Completed all shrines, 111 lightroots, all bubbul gems, 404 korok seeds and I have almost all armors. I really enjoyed hunting down all the caves. Caves and underground were my biggest wishes for this game, and OH BOY did they deliver in that respect.
Edit: 73.99% completion and I don't plant on attempting 100% lol
I just started the other day, so about 4. 😋 Just got to the Temple of Time, so assuming I'm about to leave tutorial island.
52.36% at 130 hrs. I felt myself burning out on the game and it was eating up a lot of my productivity so I made a push to finish the main quest. I don't see myself coming back to the game anytime soon so I'll probably be stuck at that % and playtime for a while
I've sunk like 290~ hours so far into it (although some of it is definitely being AFK).
Have all Quests, all Caves, Lightroots and am sitting at 95% map completion. Planning to get the 100% before my Hero's Path is full.
Not sure if I grind out the last few remaining things that don't count towards the map percentage completion (beating every boss encounter everywhere, upgrading every armor to max).
I've got ~60 by now. Though I havn't really touched it in a few weeks. Maybe I should finish it...
185 hours, 68%. I’d love to keep going, but at the same time I’ve mostly run out of things in game that I feel like completing.
I started booting up other games again after about 200 hours. Credits hit, all shrines and LRs found and completed, full energy upgrades.
I haven't gotten all the gear but of the gear I got, it's all at least 2-star. I think I'll probably boot it up periodically now and then to run down gear and get mats to get them all upgraded.
I doubt I'll ever care to get all Koroks and true 100% map completion, but given enough time, I suppose it may end up happening regardless. Despite moving on to other games again, it's still quite peaceful and enjoyable in small doses, just like BotW was for me before. I never truly 100%ed the Koroks and map % in that either, but I got pretty far...
I'm still playing the game, I haven't completed the game yet and I spent more than 110 hours.
Question: Where can you see your percentage game completion?
Probably unpopular opinion but I burned out on BOTW before I even beat 2 divine beasts, and felt like I beat all the shrines I could get to without getting one shot by enemies in the area so kind of felt totally stuck… I haven’t even picked up TOTK yet as I figured it would be more of the same.
And they kept that annoying weapon breaking mechanic which I always hated… been getting around to playing BOTW again with mods before moving on to TOTK, but also heard about the pretty awful performance on Switch so will probably buy it but just play on emulator to get a decent frame rate or wait for a Switch 2 and pray for backward compatibility support like PS5 has for PS4 games to get better performance.
TOTK performance on switch is not bad at all. I don't know where what perception came from. I haven't experienced any low frame rate issues after 100 hours.
That’s great to hear. I had heard complaints about dips down to like 15fps and just generally being a 30fps game at very low render resolution that still had trouble with stable frame times. But I haven’t actually played it so it could just be the usually internet complaining. Now that I think of it I heard performance complaints about BOTW too but never noticed any while playing myself.
I have for sure ran into performance issues during really demanding sections. I think the honest take is, as a switch game, the resolution and framerate are lower than if this was on Xbox Series X. At the same time, I think it's high enough that the game still looks great and quite stable. We aren't talking Pokémon Scarlet type constant frame drops for no reason. Performance issues were very rarely a concern - I think the game is well designed and it truly is something where a significant frame drop won't happen for multiple play sessions.
BOTW on CEMU with mods is a really fun experience. I've been playing it on my Steam Deck, and it's fantastic.
Sweet, I have a steam deck, so I might do that. I also have an unpatched Switch I could use to play native with mods, and a mod chip sitting at home waiting to be installed in my OLED model to potentially do the same. Either way I think I’m gonna give it a shot with mods and see if I like it more, then move on to TOTK if so.
My 75 hours feel such rookie numbers, but I haven't finished the game yet, so let's see.
@R00bot most people had only played the game for 75 hours at some point haha.
About 5. It really wasn't doing it for me. I should probably try again since it was so damn expensive, but I really wasn't getting what I hoped out of a new BOTW-style zelda game.
So like mostly the tutorial area? I wasn't feeling it either for the first maybe 10 hours, but then I got most of the starter quests out of the way, started to set my own goals and the game really opened up like BotW. I'm about 150 hours in and there's still so much to do.
I got off the tutorial island 1-2 hours of gameplay ago. So far it feels like a sloppier version of BOTW with significantly more tutorials (for things BOTW taught me without a tutorial!) that is way more linear, and I really do not get the hype at all. I went around trying to turn towers on to try and feel some freedom and am really shocked by how identical the overworld is. Any time I enter caves I die instantly so apparently I’m ages off from being allowed to explore those. If I could return it I would have.
I absolutely get it. One of my criticism of Totk is exactly that, that the start of the game holds your hand too much. Botw was pretty much "here are the main abilities and there you can end the game. Now go do whatever you want." while totk is "this is how you do this, this is how you do that, here you can find this and there you can find that", but once you get through the initial tutorialization the game becomes more like botw.
As for instantly dying in caves, compared to botw totk is actually much harder early game. I died quite a few times at the start but after learning the tools the game gives and how I should approach certain enemies I die (or rather waste my fairies) more out of negligence than genuine difficulty. For instance I don't know why but I refused to fuse horns to weapons, which is pretty stupid because the primary purpose of the horns is to be fused to weapons to increase damage and durability.
I feel like it did take a while to have the open-but-connected feel of Breath of the Wild. It has got there now but I was pretty concerned for a while about how disconnected the world felt. That was what made BotW so memorable, every part of the world had a characters with their own important story and the interaction Link had with those characters and their story mattered and would have meaningful effects on them.
The depths are kinda boring - the environment is very bland, it's all the same shit. Being able to jump out of the sky to get to any land objective is convenient and kinda kills the whole aspect of riding around on your horse which I really enjoyed in BoTW. The sky areas are very cool, I do enjoy them. It was kinda neat to see the same kingdom plus changes. New abilities are cool. Vehicles are kinda meh since wings and balloons time out, and you're almost guaranteed on your land rig to quickly run into an obstacle it cannot pass, making it kinda useless. All that said, I'm still having a lot of fun with it, but it's not as good as I was hoping.
Depths are more interesting the more you explore them, especially all the yiga clan outposts. I don't think it's meant for you to stay down there too long though. The sky islands to get around is amazing, flying around feels like super hero shit. And you still need a horse to get around to areas you haven't explored yet. Vehicles and wings still last a LONG time before they expire and you can just make another one... and if your ground vehicle hits an obstacle either use bigger wheels or just pick it up... I am not seeing how any of this is an issue.
Wow, that would be a grind. I just collected them all and maxed my favorites. Still some quests too I guess though