Grand Theft Auto publisher Take-Two Interactive is laying off 5% of its workforce and 'rationalizing its pipeline,' the latest skin-crawling corporate euphemism for people losing their jobs

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Grand Theft Auto publisher Take-Two Interactive is laying off 5% of its workforce and 'rationalizing its pipeline,' the latest skin-crawling corporate euphemism for people losing their jobs

https://www.pcgamer.com/gaming-industry/grand-theft-auto-publisher-take-two-interactive-is-laying-off-5-of-its-workforce-and-rationalizing-its-pipeline-the-latest-skin-crawling-corporate-euphemism-for-people-losing-their-jobs/

Alongside the job cuts, Take-Two is also cancelling multiple projects currently in development.

Grand Theft Auto publisher Take-Two Interactive is laying off 5% of its workforce and 'rationalizing its pipeline,' the latest skin-crawling corporate euphemism for people losing their jobs