Prusaslicer: Auto Arrange, You Have Literally One Job
My eye's not twitching. Your eye is twitching.
My eye's not twitching. Your eye is twitching.
I'm with you, but is it possible this helps in some way with nozzle movement that might not be easily visible? Just trying to figure out why it would even consider this placement.
If I reduce the count one it will arrange them in a neat grid, albeit with one row shorter than the other. And there is an element of randomness, if you click the arrange button again it will sometimes place the outlier on the other side.
I have no idea what the fuck its thought process is.
You have the right idea! The slicer takes all printhead movements into account and likely shaves off a fraction of the total print time by positioning one object like this.
Yeah it drives me a bit insane too. I often end up just manually placing everything. I wish it had a mode where you roughly place things and it spaces them consistently without significantly changing their relative positions
They all printed ok with no interference between the parts. All parts are perfectly usable when they are removed from the print bed.
Why does it matter that they're not in perfectly straight rows and columns?
It can, but it will depend on the material. I've had much better luck with warping by packing multiple models tightly together when printing in ASA.
If you've ever played Resident Evil or the like, you should know never to rely on auto-sorting. It's never more efficient than doing it manually. :p
I wouldn't call it a shameless ripoff, it's a fork. Which Prusaslicer was as well. I'm actually glad they did that rather than making yet another closed source slicer. That means that enhancements that Bambu puts in can very likely be ported over to Prusaslicer, and vice versa. It's a win for everybody.
Which then gave us orcaslicer (fork of bambu) which has been a godsent for having my mainsail UI in the slicer itself.
Please note that the traveling salesman problem is NP hard, so the auto-arrange algorithm will never aim for a "perfect"/ fastest arrangement. It just ensures that the parts have a minimum distance to each other while keeping them as close as possible to the center of the build plate
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