Wait a second, that's just two-point perspective again! OP, how could you lie to everyone?
I'm a dumb
It's at the bottom, slightly outside of the frame. If you continue the vertical lines that would be parallel you intersect there (e.g. the slim building in the front). The same way you can reach the points on either side.
I'm neurodivergent. This ain't even my lowest today. But thank you and I agree with the sentiment
3 point is as accurate to reality as you can get, as long as you place the third point inhumanly far away. When you focus on the corner of a room, all the other vertical lines of the room warp slightly inwards, creating the perspective. In 2-point, the vertical lines are all straight up and down, its not accurate.
Is that what they look like now? They used to have cool system font and cryptic error codes and memory addresses 🤣
I run an nVidia card so it happens pretty frequently unless I remember to unninstall and disable FrameView SDK after any updates.
Working with orthographic projection on a 3D model makes me nauseous to the point of wanting to vomit
Engieneers sometime work in orthographic projection. Stuff of same size have same size on screen
That's... odd. I use it exclusively. Perspective feels so wrong since it distorts angles.
I have no idea why, but it genuinely feels awful to me, comparable to motion sickness