Use the WindowCast core to run standalone games and emulators with RetroArch's shader stack
Official release thread for WindowCast core
https://forums.libretro.com/t/official-release-thread-for-windowcast-core/40464
WindowCast for Libretro (formerly WGC Window Capture) Libretro core to capture the contents of another window for video processing. This is useful, for say, capturing the output of a standalone emulator (like xemu, Dolphin standalone, RPCS3 or PCSX2 nightlies) or a PC game running in a window and then processing it with RetroArch’s shader stack. Here’s an example of the core in action, capturing Dead Cells (image courtesy of HyperspaceMadness). Download I plan to eventually have this core d...
The core's still beta, but lets players play whatever games, PSCX2 nightly, Dolphin, Ryujinx, etc while using RetroArch's shaders and overlays.
To install:
- Download the file
- Place the core in your cores folder of RetroArch
- Modify the
partials.txt
file for the window you want to use - Then load the
.txt
file with the WindowCast core
There are more detailed instructions in the readme file of the download.