Look, I'm an atheist so I don't believe in evil. That being said I'm not 13 so I also don't have a hard-on for Ayn Rand to the point where I get enraged when other people talk about self interest.
I never said anything about it being "inherently evil". You're putting words in my mouth. You'd realize that if you actually took some time to cool off.
In the context of D&D, how self-interested a character is determines their moral alignment. It's a loose description of a mechanic.
No one is making claims about the real world.
Listen. You need to go out and touch some grass. No one is making a moral argument here. We're debating a game's alignment system and how to understand it. In terms of the game's systems, self-interest is evil. Devils are extremely self-interested and do nothing for the greater good or general welfare.
I mean... the "chosen one" thing was really something the series didn't need in the first place but I agree in all other points.
I disagree. Lawful or Chaotic describes ones adherence to rules; either those of society or their own moral code. Chaotic would describe one who does not adhere to any rules or guidelines; nothing is off limits except that which would violate their alignment on the Good-Evil axis. Neutral would mean that one would bend those rules to achieve a particular outcome. Lawful is going to stick to the book; they're very conservative.
Are you really making the argument that the vast majority of Americans are evil?
With regards to the D&D alignment chart? Sure. I don't know what kind of weird moral gotcha you're attempting here but there's not one to be found.
If given a choice between upsetting the balance and saving a druid they'll maintain the balance. Healing a wound or something isn't moral decision.
I'll never forgive him for undoing Rian Johnson's work on Star Wars. Johnson's take was more on line with Lucas'.
@coffee_poops
@sh.itjust.works