The standout example of this for me would be Qube. I was having a bit of a difficult time when I first bought the game and that soundtrack lured me in and getting through to the end just became a total compulsion. I was a lot calmer by the time it was over, too.
Kairo had a bit of a similar effect on me, except that the very last jump in the whole game just would not work, spoiling the zen. Quantum Conundrum also got a full playthrough in one sitting but tbh I think that was because I wasn't enthusiastic about coming back to it another day.
On PC I had a couple of crashes (three Atlas prayers in, took a break after crashing for the second time). It's not dreadful compared to some, like the time an update bricked derelict ships entirely, but it's not at its stablest.
The purple haze on the stormy dissonant planets feels like it has intensified though.
I kind of don't want to be excited about it because a lot of component parts of the game seem to exist in other games, plus I don't really play that many Bethesda games, but by the time they got around to "oh yeah and here is a mecha ship design" it was pretty clear that I was going to end up buying a copy of this weird No Kerbal's Dangerous Sky crossover thingy.
@bodmcjones
@sh.itjust.works