https://bulbapedia.bulbagarden.net/wiki/Skuntank
We won't be able to play each other's levels anymore. This is disappointing to see, and we didn't get an advance warning either to try and get some last moments in.
Events gradually pop up on Nintendo Switch Online service that offer redeemable icon elements, such as Cohozuna and Big Man from Splatoon 3, and Kicks from Animal Crossing. Events are available for a limited time but may pop up again showing past elements. Normally you need a Nintendo Switch Online subscription to redeem them, but a few events required Nintendo Switch Online Expansion Pack instead - so I couldn't redeem the Super Mario 64 penguin icon since it required that.
Now all of a sudden, you need to play games one to three times depending on the event, in order to redeem the icon elements with points, but you still need an active Nintendo Switch Online membership to redeem the elements. The ones that require you to play three times to redeem icon elements require you to play the game three times, 24 hours in between each session, and the sessions must be undertaken while online and still having an active Nintendo Switch Online membership. You can't just launch the game once or even three times in a row in these instances. So now all of a sudden you need to basically own the game for at least two to three days. You could redeem event icon elements without owning the games before this change happened, as there was no such requirement.
This is despite the icon elements still being on a rotation - the current Super Mario World icon elements are only available to redeem until April 1, and the Animal Crossing ones are claimed to switch on Mondays.
I hope they do one of three things. One, they revert this change entirely, and remove the gameplay requirement. Two, they keep the game play requirement, but make it so you don't actually need Nintendo Switch Online to redeem them or count towards the game play requirement. Or three, they now have the entire element list available at all times - but in order to get the older icon elements outside of special events, you need to meet the game play requirements like right now, while special events will let you redeem the elements without having to meet game play requirements.
This seemed so far and unexpected because everyone seemed to think it was a Pokémon Legends Black/White game. I wasn't sure what it was at first until I saw Z-A at the end. Then I cheered because I remembered Lumoise City was was set in Kalos.
There's like a thousand games where there's a playable cat, fox, dog, and/or bird, or an anthropomorphic version of such - either as the main character, or a playable one in a funny animal roster. But for skunks I don't see any major new titles coming out as such.
I know of Punky Skunk from 1990s, and Pine Seekers from 2010s which has skunks as the main playable characters, but not much else. Tooth and Tail also had a skunk class of unit, while Impossible Creatures had a skunk as a choice and thus let you fuse one with another animal as animal fusions is the main selling point of the game.
Armello had a large roster, but it cut off before it added a skunk as a playable character and they're so far relegated to a background character species - and it seems there's only like one card that features one and that's it. And they seem to be relegated to background characters at most in such games. Why is that?
@Tag365
@lemmy.zip