https://scribe.pf2.tools/v/bLq87XSo-the-legend-of-zelda-monster-core
Create and format documents and homebrew content for Pathfinder Second Edition. (This website is not published, endorsed, or specifically approved by Paizo Inc.)
u/Tragedi, the creator behind the Legend of Zelda conversion for Pathfinder 2e Paths of Hyrule, has released v1.3 of their player and GM resources, and announced that v1.4 is currently in the works, building off of Howl of the Wild content.
Formerly known as Adventures in Hyrule, Paths of Hyrule is a massive total conversion homebrew supplement for PF2e that I've been working on for the past year or so. It currently features 19 feature-complete ancestries, a slew of new backgrounds, animal companions, specific familiars, spells, class feats, subclasses, deities, archetypes, and items. Needless to say this project is a massive undertaking that aims to provide you with all the tools you need to run fully Zelda-themed campaigns regardless of your preferred Zelda game or era.
Paths of Hyrule Player Core 1.3: Scribe, PDF
Paths of Hyrule GM Core 1.3: Scribe, PDF
Pathbuilder Pack: https://drive.google.com/file/d/1euSWHql7q1P548RQpL40pnAGp4uZJyG5/view?usp=sharing
Tragedi's Discord Server: https://discord.gg/ampVnNdZ
Original Post (Reddit): https://www.reddit.com/r/Pathfinder2e/comments/1cncuc6/paths_of_hyrule_v13_a_zelda_supplement_for_pf2e/
u/AvtrSpirit over on Reddit has released some interesting homebrew rules for defeat, Hero Points, and martial attrition using the Wounded condition. I thought they were worth spreading around some.
The comments on Hero Points in particular made me realize that many tables are much more stingy with HPs than I would have expected. Players love Hero Points. Are y'all not just handing them out like candy?
Original Post: https://www.reddit.com/r/Pathfinder2e/comments/1cbjw8c/heroic_defeat_variant_v2_fewer_rules_all_feedback/
Original Post: https://www.reddit.com/r/Pathfinder2e/comments/1cn50gc/heroic_variant_part_2_antifrustration_mechanics/
https://docs.google.com/forms/d/e/1FAIpQLSfvYWpQMx_S2iStYH_NzUbxHQx75Jwlh1jZ9JIUzR-XX_NDkg/viewform
For each question, you will be shown a picture of a PF2e monster. Without looking it up, guess that creature's WORST saving throw. The purpose of this quiz is not to educate, but to test player intution and determine the value of Recall Knowledge checks. Thus, it is important you do not cheat! Go with your gut feeling, as if you'd spaced out in combat and it's suddenly your turn!
https://docs.google.com/forms/d/e/1FAIpQLSfvYWpQMx_S2iStYH_NzUbxHQx75Jwlh1jZ9JIUzR-XX_NDkg/viewform
It's been a little over 24 hours since the Battlecry playtest dropped, and while opinions on Commander are overwhelmingly positive (seriously, I think people might be disappointed when it goes to print; the class is borderline OP, and this level of excitement's going to invite a closer look by the designers), peoples thoughts on Guardian are...
Well, let's just call them extremely polarized. Like, many people are reacting to the class like it shot their spouse or something, and I'm more than a little bit surprised.
Personally, I see a lot to like in the Guardian. Even some things to love. Like the Commander, it's a class built for managing and controlling a battle field. The Commander is all about empowering the PCs to do more in a round, while the Guardian is focused on restraining enemy options. They're both classes designed for facing larger groups of creatures, and leveraging pre-firearms infantry tactics and maneuvers.
Without actually playing it yet, I suspect the Guardian could use a little bit of a survivability buff, while also being concerned that Taunt doesn't provide enough of an incentive shift to pull a mob off of a squishy ally. But it seems very well suited for forming and maintaining a proper front line (as opposed to a martial morass).
It makes me wonder what else is coming with Battlecry. Coming off of the War of the Immortals, are we getting proper troop combat or something?
It truly be Christmas in April!
User u/Urumii has released their 2e conversion guide for We Be Goblins Free! This is just a conversion document, not a rewrite (due to copyright), but it should help anyone wanting to try out the third (fird?) installment of the We Be Goblins series.
They also have guides for the first two adventures in the series, linked below.
Direct Link: https://docs.google.com/spreadsheets/d/1jC6McjxxGxAmR1HCJN-pc2Jktlzp1T8LA25trhneGyM/edit#gid=0
Original Post: https://www.reddit.com/r/Pathfinder2e/comments/1cgp0mp/we_be_goblins_free_conversion_from_1e_to_2e/
Direct Link: https://www.reddit.com/r/Pathfinder2e/comments/13ologj/we_be_goblins_too_conversion_from_1e_to_2e/
Direct Link: https://drive.google.com/file/d/1KJhO38q8F1gNxHjo2R7TrmEFjzWw3CeN/view
https://kind.social/@ForesterDesigns/112354764133999375
Attached: 2 images A #Pathfinder2e conversion of my older #Pokemon #MagicItems, with a #Mightyena #spear to help you do hit after hit! #Pathfinder #PF2e #PathfinderRPG #PathfinderArt #Paizo #Nintendo #TTRPG #Homebrew #FantasyArt #ItemArt #NintendoSwitch #TableTop #TableTopGames #PokemonArt #PokemonRPG
https://paizo.com/pathfinderplaytest
Pathfinder playtests give you the opportunity to participate in finalizing rules and new materials, including new classes, spells, ancestries, feats, and more!
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