Solo indie dev mashup of Risk of Rain, Helldivers, Vermintide, etc with its own soul and style of knights with guns. Dev is very active in the discord and takes feedback and actively plays with the small community the game has garnered.
I played the demo on a whim during a next fest expecting a janky joke of a game to laugh at but a decent and fun game caught me by surprise. It’s been improved and updated quite a bit since then.
I don’t really have a dog in the fight, but I feel like every time I see people say it was too easy they all just never used the echo switch skill. I’ve dabbled in horn since I started the series and that’s how it always played. Rise was just faster and had QoL. I guess the simpler songs are generally frowned upon?
Aside: I believe it was a mistranslation or mislabeling of the two modes since echo should have been double note input and recital should have been the dedicated song button, not vice versa.
Yeah, it looks solid and like it has some good improvements. I must admit I love insta-block and hoped to keep it, but didn’t expect to. I’m ready to try this version of the trusty poke stick for sure.
same was said about clutch claw tenderizing and we see how that ended up. Both the bowguns just got focused reticles, so why would I expect magic archer mechanics for bow? Oh well.
I guess this will just make it accessible to a wider audience, but me and the mainline bow guy just don't jive. Looks like plenty of other weapons to try out at least.
I guess you missed the tracer shot bit then? And I legitimately cannot understand what your second sentence means.
@CH3DD4R_G0BL1N
@sh.itjust.works