Mechanics or flavour first?
When making a character, do you prefer to start with the mechanics, backstory or aesthetics first?
When making a character, do you prefer to start with the mechanics, backstory or aesthetics first?
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Most of the time I pick my class/subclass first then determine what kind of person/backstory would lead to those skills. But occasionally I'll get the odd inspiration for a character that would naturally lead to a specific class.