Dragon's Dogma 2 patch introduces a casual mode, which stops your sick pawns from blowing everyone in a town up, among other things

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Dragon's Dogma 2 patch introduces a casual mode, which stops your sick pawns from blowing everyone in a town up, among other things

https://www.pcgamer.com/games/rpg/dragon-s-dogma-2-patch-introduces-a-casual-mode-which-stops-your-sick-pawns-from-blowing-everyone-in-a-town-up-among-other-things/

Personally, I think hidden time bombs are part of the pawn system's charm.

Dragon's Dogma 2 patch introduces a casual mode, which stops your sick pawns from blowing everyone in a town up, among other things
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Unless there's a multiplayer aspect where it gives an unfair advantage, while it might be a bit unsavory and potentially predatory, I think being able to get those mtx in game "legit" without it being a slog is honestly much less shitty then other MTX I've seen.

I agree. As long as I can get the same items in-game relatively easily, then I'm fine with someone else spending money to make their game more enjoyable. I have more than enough wake stones and port crystals or whatever to make my game enjoyable without having to grind to get them, so I don't care if someone else skips the minor steps I put in for them.

What's wild to me is that you can just use cheat engine if you want to get those things without spending cash. Or install mods. I don't enjoy grinding and that's usually what I do when I want x amount of potions or crafting components.