Get this month’s free Unreal Marketplace content while it lasts!
Get this month’s free Unreal Marketplace content while it lasts!
https://www.unrealengine.com/en-US/blog/featured-free-unreal-marketplace-content-december-2023
Explore December’s free Unreal Marketplace content with stylized forests, beautiful Victorian homes, a lush Greek island, a combo buffering system, and a procedural NPC crowd system.
GPU Crash Debugging in Unreal Engine: Tools, Techniques, and Best Practices | Unreal Fest 2023
GPU Crash Debugging in Unreal Engine: Tools, Techniques, and Best Practices | Unreal Fest 2023
https://www.youtube.com/watch?v=CyrGLMmVUAI
Debugging GPU crashes on PC can be challenging. We'll go over best practices and the tools available in Unreal Engine to debug such crashes. This includes a ...
Playtesting Dos and Don’ts: Gathering and Applying Feedback in UEFN | Unreal Fest 2023
Playtesting Dos and Don’ts: Gathering and Applying Feedback in UEFN | Unreal Fest 2023
https://www.youtube.com/watch?v=YY7XWz_q-qo
You’ve poured days—even weeks—into your latest island. You excitedly publish it expecting throngs of players. They never come. You feel confused, disappointe...
Exploring Art Direction with Twinmotion and Unreal Engine | Unreal Fest 2023
Exploring Art Direction with Twinmotion and Unreal Engine | Unreal Fest 2023
https://www.youtube.com/watch?v=yvC8O27NlXo
"Join us for an engaging talk that delves into the fascinating world of art direction using Twinmotion and Unreal Engine. In this session, we’ll explore the ...
Unreal Livestream - Last thing to happen in the universe
[Help] Unreal/Perforce: Very risky to rearrange Content folder?
Hey folks!
I seem to have hit a problem in Unreal and Perforce that I want to better understand.
After a milestone, I wanted to reorganize our Content folder to keep things tidy and easy to navigate. Everyone else on my team was taking a break from doing anything in the project for a day, so I took it upon myself to do this.
Here was my process:
- In P4V, I checked out the entire Content folder
- Moved some assets/folders within Unreal Editor
- Fixed redirects on the previous location and the new location
- Repeated 2 + 3 until I'd reorganized everything to my satisfaction
- In P4V, I then reverted all unchanged files and committed all the remaining files.
The result was that everything was nice and clean on my machine. However, when a coworker pulled the change, it seemed some things didn't move, or were left behind, or were having compile errors on their end. Very different than what I had locally!
I don't know if this is an issue with Perforce or if this is Unreal being very rigid/fussy about assets being moved! I'm kinda new to Unreal, so want to better understand what happened here.
Did I do anything improper in my process?
October Marketplace sale: over 2,000 products—now 50% off
October Marketplace sale: over 2,000 products—now 50% off
https://www.unrealengine.com/blog/october-marketplace-sale-over-2-000-products-now-50-off
Environments, plugins, props, characters, sounds, music, Blueprints…there are all kinds of great products to choose from this month. Shop now and save!
Featured free Unreal Marketplace content—October 2023
Featured free Unreal Marketplace content—October 2023
https://www.unrealengine.com/blog/featured-free-unreal-marketplace-content-october-2023
Explore October's free Unreal Marketplace content featuring stylized natural environments, dark caves, grand coliseums, NPC optimization plugins, and more.
Spooktober N64 Style Graphics Jam #3
Spooktober N64 Style Graphics Jam #3
https://itch.io/jam/spooktober-n64-style-graphics-jam-3
A game jam from 2023-10-07 to 2023-11-04 hosted by StoreBoughtRocketGames. Did we get sucked back into 1996? I see N64 graphics everywhere! That's right folks, it's the third Spooktober N64 jam, by popular demand! It's low po...
King Arthur: Legends Rise leverages UE5 to release on mobile and PC
King Arthur: Legends Rise leverages UE5 to release on mobile and PC
https://www.unrealengine.com/developer-interviews/king-arthur-legends-rise-leverages-ue5-to-release-on-mobile-and-pc
Kabam reinvents classic Arthurian myths with King Arthur: Legends Rise, a cinematic, squad-based RPG that utilizes Unreal Engine 5 for its multi-platform release and cross-play capabilities.