Minetest community

!minetest

@lemmy.ml
Create post
Fantasy Brawl gets a brand new HUD!

Fantasy Brawl gets a brand new HUD!

Open link in next tab

Giov (@giov4@mastodon.social)

https://mastodon.social/@giov4/111496126245342463

Attached: 1 video Fantasy Brawl gets a brand new HUD 🎉 Come try it on the AES Minetest server! @Minetest@fosstodon.org #freesoftware #gaming #gamedev #minetest

2023 minetest game jam, start and theme announcement on december 1st

2023 minetest game jam, start and theme announcement on december 1st

Open link in next tab

2023 Minetest GAME JAM

https://jam.minetest.net/

2023 Minetest GAME JAM
Loving this game so far

Loving this game so far

I found a bunch of cool mods and cool servers that make it up to par with vanilla minecraft and maybe even up to par with modded minecraft. I have just a few questions, is it possible to change the way the third person camera operates? it looks a little weird to me and I was wondering if there's a way to make it more "minecrafty"

August and September - Early Autumn in Minetest

August and September - Early Autumn in Minetest

Open link in next tab

August and September - Early Autumn in Minetest (15)

https://blog.minetest.net/2023/10/17/AugustSeptember/

The main menu gets more love in preparation for the 5.8.0 release, developers come and go, and new shaders are in the works. CTF celebrates its 10th anniversary, and new API mods make their way to ContentDB.

August and September - Early Autumn in Minetest (15)
Notorious input lag

Notorious input lag

As in my other post (I think it is better to keep the posts separate because they are different problems) Minetest on Linux has a strange input lag in the mouse, it is not very big but it is very noticeable for a game like Minecraft, it gives me headaches when playing with that input lag.

I tried to activate the mouse "smoothing" and although I would say it helps a little, it doesn't really fix it, it just camouflages it and gives a weird sliding effect on the mouse.

As I already mentioned, this problem is exclusive of Minetest in Linux, in Windows I don't suffer from any problem.

I consider that these problems are Nvidia's propietary drivers fault, I was really investigating a lot this problem before posting this here but I didn't find anything, just some unrelated issues in Github.

Terrible performance of Minetest on Linux

Terrible performance of Minetest on Linux

Hi! I have been enjoying Minetest immensely these last few days but it is simply unplayable on my PC because it is unable to maintain a stable framerate, be it 30 or 60 fps. Sometimes when viewing giant block structures or sometimes at random times the FPS drops to 24 or less and I tried to lower the rendering distance (I think it's called differently) but although it does improve, it shouldn't be fixed if my PC is 100% capable of running it well, and in fact on Windows it runs beautifully.

Specs: RTX 3060, Ryzen 5 5600X, 16GB DDR4, SSD.

I thought it was a problem with my distro (Garuda Linux) so I installed another one (KDE Neon) and it's exactly the same, I also switched from X11 to Wayland and it's still the same, I honestly don't know why this happens but it's not hardware deficiency, also I tried the git version (via AUR), flaptak and snap, the problem persists,

In Windows it works perfectly without any problem, it runs great and with everything set to maximum but in Linux it is simply unplayable.

I would like to add something important, and it is that in Linux none of the compilations uses the GPU to the maximum, according to nvtop it is being used but in very little measure, and it seems that the CPU does everything.

Is there a way to get server stats from outside minetest?

Is there a way to get server stats from outside minetest?

I want to get things like server uptime and player count

Run command on the host though mod

Run command on the host though mod

Is it possible to run a command on the host though a mod? I know that could be a massive security risk.

Is there a decorative mod that integrates with pipeworks and technic?

Is there a decorative mod that integrates with pipeworks and technic?

I'm looking to build some houses but I want to have the sinks and light be powered off of a city main running under the street. Is this possible?