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27.2.3 Patch Notes - Battlegrounds updates, Sword Eater removed from Twist

27.2.3 Patch Notes - Battlegrounds updates, Sword Eater removed from Twist

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27.2.3 Patch Notes

https://us.forums.blizzard.com/en/hearthstone/t/2723-patch-notes/113008

Patch 27.2.3 is a server-side hotfix patch launching today with the following game updates and bug fixes: Battlegrounds Updates Anomaly Adjustments: Anti-Gravity Stadium has been returned to the Anomaly pool Might of Khaz’goroth and Fortitude of Khaz’goroth now have lower appearance rates Several heroes are now banned when certain anomalies are active: Little League: Dinotamer Brann and Thorim, Stormlord (corrected) Money Match: Infinite Toki; E.T.C., Band Manager; and Professor Putricid...

27.2.3 Patch Notes
Twist feelings so far?

Twist feelings so far?

Seeing that the new set just dropped. Is anyone playing the mode and what are your thoughts?

Personally I played through to Plat 5 on a not so complete jade rogue deck. Also got lucky and unpacked a legendary off of one golden pack from caverns of time. Also I had made it a point to get every common/rare card in the game when they announced duplicate protection so I have a good majority of cards already, I can imagine people that dust everything that goes to wild will have a bit of a harder time getting into the mode.

Balance patch incoming! Hunter nerfed.

Balance patch incoming! Hunter nerfed.

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https://twitter.com/PlayHearthstone/status/1696568401861447777?s=20

Thaddius Warlock feels so good to play

Thaddius Warlock feels so good to play

I've mostly piloted aggro since I've played hearthstone so this deck is a bit of a departure from what I'd usually play because besides hunter and drum druid right now there isn't too much aggro honestly. I'll consistently end games around turn 6 or 7. Usually people just quit when I plop down the ooze on 5. The consistency of the deck as well as the potential to turn from scam combo with the undead package into slightly more control oriented with the symphonies and sargaeras just feels really flexible and nice.

What's everyone's thoughts so far either on this deck or just the meta in general right now?

Edit: rest in pieces thaddius

First Titans balance patch!

First Titans balance patch!

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https://hearthstone.blizzard.com/en-us/news/23987541/27-0-3-patch-notes

Update 27.0

Update 27.0

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27.0 Patch Notes

https://news.blizzard.com/en-us/hearthstone/23973121/27-0-patch-notes

The age of TITANS is upon us!

27.0 Patch Notes
All cards for Titans are revealed!

All cards for Titans are revealed!

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https://hearthstone.blizzard.com/en-us/cards?set=titans

Considering returning to Hearthstone

Considering returning to Hearthstone

I played from Vanilla to Rise of Shadows before quitting Hearthstone. I had a fairly complete competitive collection at that time. How hard would it be for me to get back into Hearthstone if I intended to only play Wild?

What's your unfun matchup?

What's your unfun matchup?

For me it's control priest. It's honestly just one of the most unfun matchups for how much generation he's got and healing and boardclears and I'd rather just auto conceelde at this point than face him. Doesn't even feel good to play against him when you win

This week's Tavern Brawl is named incorrectly - Should be "Your Hand Will Always Be Full"

This week's Tavern Brawl is named incorrectly - Should be "Your Hand Will Always Be Full"

Yet again, the devs messed up what could be a decent brawl mechanic. By turn 3 or 4, your hand is full for the rest of the match, pretty much guaranteeing that you won't get to play the card you chose.
The opponent's hand is also likely full, so they don't receive the cast off card.

Best way to have avoided this would have been to set player's opening hand to zero cards or expand hand size to 12 or 15. With three cards being added to your hand every turn, you will still eventually reach a point where your hand is perpetually filled, but at least it would take a bit longer and you could actually play the cards you picked and/or received.