Dead by Daylight

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Tips vs your favorite killer

Tips vs your favorite killer

I thought it might be fun to drop our favorite killers and at least one tip for going against them.

For me my favorite is Huntress, and my tip is simply never wait for Huntress directly at a pallet. Its very easy for her to get hits if you drop the pallet or run off of it, so its never safe to wait directly in front of it. Thats where most of my 'free' hits happen.

I'll also add a second one for hag, against hag its vital to leave loops she traps, but also if you have teammates in comms you can have them wipe away that trap while you're in chase. This will result in the hag having a long chase, and not building up traps for later in the game either

Reward codes (2023-09-30)

Reward codes (2023-09-30)

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Dead by Daylight Codes (July 2023) - Free BP & Charms!

https://progameguides.com/dead-by-daylight/dead-by-daylight-codes/

Few games make me feel as tense as Dead by Daylight. Whether I'm chasing after survivors as one of my favorite killers or trying to quietly start up a generator or juke a pursuer, DBD is full of exciting moments and heart-pounding thrills. However, I'm not the best DBD player in the world, so it […]

Dead by Daylight Codes (July 2023) - Free BP & Charms!
The planned Anti-Facecamp Update

The planned Anti-Facecamp Update

Facecamping has pervaded DBD since its release, and this anniversary, Behaviour announced a planned change to the game's core mechanics to disincentivize camping.

The changes are not live, or in any PTB, and there has been no date announced for it; nor has there been any demonstration of its particulars yet. As of yet, we've just had the concept described to us.

The summary, from their website:


With this update, whenever a Survivor is being face-camped by a Killer, a meter will build over time. This meter is only visible to that Survivor. Once it’s completely full, they will be able to escape from a Hook without need of another Survivor, gaining Endurance and the Haste Status Effect. Note that this system can activate in both the first and second Hook stages.

WHAT IMPACTS THE METER FILL-RATE?

The meter fills when the Killer is nearby, with the rate of fill increasing based on the Killer’s proximity to the Hooked Survivor. Please note that this will not impact instances of proxy-camping, nor the times when a Killer is actively defending a Hook from a group of swarming Survivors. In fact, the presence of other Survivors in the vicinity will reduce the meter fill-rate, though the rate itself will never be negative.

WHAT DISTANCE QUALIFIES AS FACE-CAMPING?

A Killer being fewer than 5 meters away from a Hooked Survivor will significantly increase the system’s fill meter. Between 5 and 10 meters, the rate of fill will still raise, albeit not quite as quickly. If the Killer is more than 16 meters from the Hooked Survivor, the system will not activate. Please note that the presence of additional Survivors will have an impact on the rate-of-fill, slowing it down.

WILL THIS INTERACT WITH PERKS?

If a Survivor can self-unhook as a direct result of being face-camped, they will be able to use any Perk that triggers following an unhook – for example, Dead Hard and Off The Record. Survivors who escape via this system will also be granted the Endurance status as usual.

WHAT ABOUT TWO-STORY MAPS?

As it stands, this system will remain active and function as intended on Maps with multiple floors like The Game or Midwich Elementary School. We’d like to clarify that this may possibly lead to edge cases where a Killer is falsely punished for face-camping, so we will be monitoring this closely following release and adjusting as needed.


What are your thoughts on this system? Do you think we'll see it hit live? Do you think it can be abused? Crucially, will it fix face-camping? Or do you think tunneling will become the next point of blame for people's fun?

Nicholas Cage Perks

Nicholas Cage Perks

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https://forums.bhvr.com/dead-by-daylight/kb/articles/398-7-1-0-ptb

July 2023 Developer Update (Hook grabs removed!)

July 2023 Developer Update (Hook grabs removed!)

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Developer Update | July 2023 - BHVR

https://forums.bhvr.com/dead-by-daylight/kb/articles/397

Summer is upon us, and The Entity’s Realm is heating up. Between an extra special guest making his long-awaited debut and the return of a classic summertime event, our next update is already packed with content. But we’re just getting started: We have loads of exciting features and balance changes in store for you, and…

Is this a new BP code hidden in code?

Is this a new BP code hidden in code?

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imgur.com

https://imgur.com/zv3ZfkF

Discover the magic of the internet at Imgur, a community powered entertainment destination. Lift your spirits with funny jokes, trending memes, entertaining gifs, inspiring stories, viral videos, and so much more from users.

Clock Tower chest time correlation?

Clock Tower chest time correlation?

I just found out about the Clock Tower chest on Midwich via a dev message in the masquerade loading screen. He said "the clock tower chest has a time correlation".

So first, I looked up how to get the chest, but now I'm wondering what the "time correlation" means. Does it mean the loot changes based on the time on the tower? Or how long EGC has been running? Anyone tested it?

Favorite Killer?

Favorite Killer?

Figure this could be a fun topic! Who's your favorite Killer, either to play as or play against? Bonus points, share your build!

For me, my favorite still has to be Singularity to play as, its ability is super flexible, with applications in cross-map info and chases. Plus its voice lines do a great job of showcasing both cold calculation and absolute disdain. I run a pretty basic build, Nowhere to Hide, No One Escapes Death, Fearmonger and either Thrilling Tremors or BBQ and Chili, haven't settled on which I like better. My favorite add-ons are the blindness within biopod one, and the one that makes survivors scream when they cleanse slipstream. (Funniest perk combo: the purple that makes the first EMPs take longer and everyone starts streamed, + the one that streamed survivors hear the terror radius constantly. Psychological warfare from the jump!).

To play against... I think I have to say Ghostface. He turns the game on its head by never having a terror radius, so you really gotta look around all the time to keep an eye out, and the paranoia that brings is very thrilling.