It's really good to see this spreading to more manufacturers (although I'm not sure if this will also apply to their lower range devices). Especially because even though your OS updates may be capped at 4 years, you will still receive app updates for 2+ more years, including system apps. As opposed to iOS, where your system apps stop at your last update and developers bump minimum OS versions quite quickly.
As @8orange8@lemm.ee said (https://lemmy.ml/comment/3459977), I believe they have different use cases. The TL;DR is: syncthing to have the same copy of a file across different devices, LocalSend to move files between devices directly.
On syncthing you have to upload the file to the synced folder and then download the file to your device, so like device A -> server -> device B
.
Whereas on LocalSend you send the file directly between the devices, like device A -> device B
.
In this case what I meant to say is that I practically don't have issues anymore. Apologies if it sounded confusing, English is not my first language.
LocalSend has been a godsend (pun intended) to me. I used Snapdrop/Sharedrop before, but it was always a coin toss if the transfer would work or not. I ended up switching to filedrop, but for some reason my transfer speeds were really low.
With LocalSend my issues have been all but resolved. I can send huge files between my pc and phone without fear of it disconnecting, and it works on my pc, old notebook, my dad's iPhone and my android phone. I really can't thank Tienisto (the creator) enough for what he built.
Makes sense since they are moving away from the RED Engine for future releases. Only way I could see them spending more time with Cyberpunk was if the launch hadn't been so rough (to say the least).
The phone is Hi-Res Audio and Dolby certified, but doesn’t have a wired 3.5mm headphone jack.
@sure
@lemmy.ml